BASIC

Author Topic: RELEASED ... Upgrading the GLBasic Arkanoid Sample Game  (Read 5638 times)

Offline yaKC

  • Mc. Print
  • *
  • Posts: 17
    • View Profile
That looks really nice, funny how some particles and a tune lifts even old classics.

Sent from my 01v21_v89_gq3008s_89t_5g using Tapatalk


Offline GarBenjamin

  • Mr. Drawsprite
  • **
  • Posts: 81
    • View Profile
That looks really nice, funny how some particles and a tune lifts even old classics.

Sent from my 01v21_v89_gq3008s_89t_5g using Tapatalk

Thanks. Yeah really there is not that much that was added (compared to what could be!) but it definitely made a nice difference I think. Different sounds, music, an abstract backdrop, some color glow sequencing on the blocks, trails on the balls, and the particle FX for block destruction. About 50/50 time on polish and gameplay improvements. Powerups, multiball, lasers and a fair amount of playtesting & balancing.

I'm hoping someone else picks it up and carries it forward with even more enhancements. :)
« Last Edit: 2016-Nov-29 by GarBenjamin »

Offline bigsofty

  • Community Developer
  • Prof. Inline
  • ******
  • Posts: 2627
    • View Profile
Looks great, it was nice to see the evolution via YouTube too.  :good:
Cheers,

Ian.

“It is practically impossible to teach good programming style to students that have had prior exposure to BASIC.  As potential programmers, they are mentally mutilated beyond hope of regeneration.”
(E. W. Dijkstra)

Offline GarBenjamin

  • Mr. Drawsprite
  • **
  • Posts: 81
    • View Profile
Looks great, it was nice to see the evolution via YouTube too.  :good:

Thanks. Link to the source is in the first post for anyone who wants to enhance it a bit more. :)