BASIC

Author Topic: Blender exporter for GLBasic  (Read 1910 times)

Offline mentalthink

  • Prof. Inline
  • *****
  • Posts: 3357
  • Integrated Brain
    • View Profile
Blender exporter for GLBasic
« on: 2016-Jul-16 »
Hi guys sorry for this demand again, but is possible to do a new exporter for blender (now I have some skills about blender) and I like to use with GLbasic... I try to do a couple of times but I don't know too much the Blender API .
Is a special request for Gernnot, if you have time else I try to do myself.

Thanks in advance.

Offline Schranz0r

  • Premium User :)
  • Administrator
  • Prof. Inline
  • *******
  • Posts: 5013
  • O Rly?
    • View Profile
Re: Blender exporter for GLBasic
« Reply #1 on: 2016-Jul-16 »
Or import blendfiles into GLB...
I think is easy to do, but is a bit of work...
I <3 DGArray's :D

PC:
AMD RYzen 7 1700 @3.9Ghz, 16GB HyperX Fury 2666Mhz Ram, ASUS ROG GTX 1060 STRIX 6GB, Windows 10 Pro 64Bit, MSi Tomahawk B350 Mainboard

Offline mentalthink

  • Prof. Inline
  • *****
  • Posts: 3357
  • Integrated Brain
    • View Profile
Re: Blender exporter for GLBasic
« Reply #2 on: 2016-Jul-16 »
Schranz0r

I think this can be very good  option... Perhaps using source code of Godot Engine, can be easy to port into GLBasic or using the lib for a lot of 3d formats (I don't remind the name)

Perhaps do all this work is lose the time, I think in a little time will see al done in Vulkan.