Recent posts

#1
Announcements / Re: Dart Fantasy GLB
Last post by dreamerman - Yesterday at 13:55
Which AI tool/suite did you use for that? Some local thing or cloud based - interesting regarding the cost.
As for AI generated project it's quite complete, at first glance only drawing functions are not best fitted for GLB - using a lot of basic drawing functions (but most likely with additional commnad proper Polyvector func could be ussed). But neverthless something like this could be used for prototype / make some template for project to test how playable it will be, and later polish it by hand.

@nabz32: it has like 100+ source files, msot functions in separate files, and yeah, 100k lines it's a little big number..
#2
Announcements / Re: Dart Fantasy GLB
Last post by nabz32 - 2026-Apr-01
100.000+ lines of Code for this? Looks Like maintenance and compile time hell.
#3
Announcements / Re: Dart Fantasy GLB
Last post by Darmakwolf - 2026-Mar-29
Quote from: Paul Smith on 2026-Mar-22Nice, This thing is full of MOD/MED music tracks. It's nice to see projects still being worked on.
How much is AI?

I use a bit of AI when I'm bored to see what code it makes. GROK seems to learned when I tell it its wrong, but ChatGPT needs too many corrections and repeats the errors. 


The entire thing. Only a few prompts. I didn't touch the code, that's what's wild. I just sort of told it what direction to go in. A machine wrote the entire game.
#4
Thanks - much appreciated. I just wanted to have a go at the jam. I enjoy BASIC programming and GLBasic needs a bit more exposure. Just wish GLBasic exporters were updated!
#5
Nice little game, I thought it was another type of game at first, I thought you had to bomb the ground until it was clear so the UFO could land.
It was because windows defender activated when I ran it saying some shit about a cloud based scan, it stopped the mouse from working correctly in game. I thought I had to press space and drop the bombs, thinking this is not responsive.
I ran it again and all was fine.

Only thing I would change is the yellow and red in the font, makes it hard to read, but overall the game is very playable.

 I sent you $2 from itch, good luck.
#6
Hi, just entered a game mage with GLBasic in this jam.

Links
https://itch.io/jam/jam-for-all-basic-dialects-7

my entry
https://matty47.itch.io/dumper
#7
I tried to run the compiled app on my Pi400 with Raspian 32bit  Debian 12 based, Unfortunately there were unresolved dependencies, libbcm_host.so, libvcos.so, libvchiq.so, that I have not been able to find info on how to install. It seems that they were part of an earlier version of Raspian. I have yet to try the version based on Debian 11 - maybe I'll get lucky.
Why would I want to create a Pi app - just because it's available to do. =D 
#8
I did a search for the error raised and found an answer. On the first line of glb.h there are three non printing characters causing the error. In a hex editor I removed these bytes (EF BB BF). Now my program compiles for Raspberry Pi without an error and I get a .bin file and a media folder. I have yet to check that the program works on the pi.
The search indicated that the other way to fix the error was to delete the first line and retype it.
#9
GLBasic - en / Re: GLBasic Source Code
Last post by matty47 - 2026-Mar-22
Thanks - I'll keep working
#10
Announcements / Re: Dart Fantasy GLB
Last post by Paul Smith - 2026-Mar-22
Nice, This thing is full of MOD/MED music tracks. It's nice to see projects still being worked on.
How much is AI?

I use a bit of AI when I'm bored to see what code it makes. GROK seems to learned when I tell it its wrong, but ChatGPT needs too many corrections and repeats the errors.