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Messages - caffeinekid

Pages: 1 2 3 [4]
46
Install the Android SDK to the root?

I have installed jdk1.6.0_26 if that is better? I thought newer would be better.

47
Java_Home is set to C:\Program Files (x86)\Java\jdk1.7.0 and as you can see, it's the latest version?

What options need setting up in GLB for Android?

I'm going to uninstall and reinstall the Android SDK and if it doesn't work at least it's another thing to cross off.

48
Thanks guys. I've followed both those pieces of advice and still have the same error.

Quote
_______________________________________
*** Configuration: ANDROID ***
precompiling:
GPC - GLBasic Precompiler V.8.048 SN:803f2fbb - 3D, NET
Wordcount:43 commands
compile+link:
BUILDSRIPT
BUILD STAGE 1: Compile and pack
Error: Could not find or load main class Files
Buildfile: build.xml does not exist!
Build failed
BUILD STAGE 2: Install on device
Buildfile: build.xml does not exist!
Build failed
Android=D:\Blitz\distribute\Android
success
_______________________________________
*** Finished ***
Elapsed: 3.4 sec. Time: 15:09
Build: 1 succeeded.

49
Uninstalled and reinstalled and no difference at all. It was worth a shot I guess.

50
I wish I had managed to be around when the price got knocked down before they all disappeared. I was on holiday that week - for the first time in three years. Typical!

51
Announcements / Re: I had a dream...
« on: 2011-Sep-18 »
Wow this would be amazing. At the moment (because I don't have a dev account) I can't run or debug my games on ios at all. Please keep me updated!

52
I had it working a few weeks ago and haven't changed anything at all apart from updating GLB. It is saying there is no build.xml file and that's where it's falling down and I don't have a clue why. This is my first GLB project and to be honest I don't really know what I'm doing. :) I have the Android SDK installed and the Java one too.

Quote
_______________________________________
*** Configuration: ANDROID ***
precompiling:
GPC - GLBasic Precompiler V.8.048 SN:803f2fbb - 3D, NET
Wordcount:43 commands
compile+link:
BUILDSRIPT
BUILD STAGE 1: Compile and pack
Error: Could not find or load main class Files
Buildfile: build.xml does not exist!
Build failed
BUILD STAGE 2: Install on device
Buildfile: build.xml does not exist!
Build failed
Android=C:\Users\Andy\Documents\GLBasic\My Projects\Blitz\distribute\Android
success
_______________________________________
*** Finished ***
Elapsed: 5.6 sec. Time: 12:04
Build: 1 succeeded.

Any help much appreciated. I've tried putting the project in a space free path (in the root) but it made no difference.

53
GLBasic - en / Re: Compiling for iOS on pc =D
« on: 2011-Jul-30 »
I suspect this thread is my fault. :P

I would love to be able to compile for my iPod touch without having a Mac. Please say it is going to be possible!

Pages: 1 2 3 [4]