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Messages - JohnnyB

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Announcements / Re: Comming up features
« on: 2020-Nov-12 »
Everything that makes a language less verbose is a great improvement. I hate "bloat".

where do i set the path to the sdk? glbasic looks unter c:, i have installed it on d:

GLBasic - en / Re: Voxel - Visibility
« on: 2020-Jul-23 »
Great stuff. Now it would be good to be able to wrap individual textures around the meshes. Is this wise, when it comes to performance?

Is Strafe, rise and advance even working here? Whatever I use, my camera "advances" only.?!

What kind of format is that anyway? Has this been created specifically for GlBasic?

And is it possible to convert it into something else for other uses?

Alright, I don't think this is so important. I was just experimenting a little bit, and apparently you can hack it in some way if you want or try to manage it.  :booze:

Right now, I have noticed, at a few thousand 3D objects there will be some sort of overflow(?), I guess.

Yes, I know that this sounds a little bit like overkill, but is this a deliberate restriction or just some sort of oversight/bug?

Top !  :enc: !

Thanks for the mail, dreamerman! Sadly, your download link seems to be broken?!

GLBasic - en / Re: Drag and drop in Windows
« on: 2020-Apr-18 »
That's works perfectly and is very very awesome ;) Thanks!

GLBasic - en / Re: Drag and drop in Windows
« on: 2020-Apr-16 »
Thanks for the reply.

Yes, basically I just want to get the file name(s) / paths of something that is dragged into the app window.

GLBasic - en / Drag and drop in Windows
« on: 2020-Apr-10 »
Hi all,

has anyone yet done (I know there is a solution for e.g. clipboard) an example of dropping a file into your program window, so you could e.g. automatically load the file?


GLBasic - en / Dynamic multidimensional array?
« on: 2019-Aug-21 »
is this possible?

dim x[44][]

does not work, e.g.

Just askin  :enc:

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