Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Leos

Pages: 1 [2]
Tested anything made in GLBasic on that?
I doubt it, seeing as GLBasic doesn't yet support the Caanoo... :P

You're right! I don't even have it in hands yet  :(
But Gernot said it shouldn't be hard to support...

I hope it's not too much work!

Have seen a lot of Purebasic ppl here :)

I've found GLbasic because of the ipod/iphone port, but as I don't agree with apple's license and still can't afford their machines... I just bought a Caanoo and hope (from deep inside my heart ) I can make games for it soon with glbasic XD It will be awesome!

GLBasic - en / Re: News about Caanoo ?
« on: 2010-Sep-29 »
Are you planning to get one soon?

I'm just waiting for play-asia to get it on stock...

You are the dev, right? It's nice to know it's port could be made soon ^^

Btw, nice to meet you!

GLBasic - en / News about Caanoo ?
« on: 2010-Sep-29 »

I'm very excited about buying a Caanoo and Glbasic (still using the demo) and making a dream come true... I'd really love to have my games going with me everywhere :)

I own Purebasic and love it for all kind of development and stuff, but I'm loving Glbasic for games and loving even more for it's portability...

I wanna know if Linux games would run on Caanoo (since it's linux based) or Wiz apps would run on Caanoo , or if is there a Caanoo port being added to glbasic... Or else... I'm buying Wiz :D
(I'm almost doing this right now, but I think I should wait for Caanoo)

Thanks in advance ppl!  <3

Inline / 3rd party / Re: Box2d - 2D physics
« on: 2010-Sep-29 »
I loved this port!

Has anyone managed to export a dll wrapper of Box2D to be used separately ?

FAQ / Re: iPhone compiling: I GOT IT!!!!
« on: 2010-Sep-28 »
Now, what about telling how to? xD

Pages: 1 [2]