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Messages - Jonás Perusquía

Pages: 1 [2] 3 4 ... 12
16
Off Topic / Re: New website
« on: 2013-Jul-08 »
Que entendiste mentalthink? Creo que no tenia intencion de ofenderte, :)

17
Off Topic / Re: So, OUYA. Will YA?
« on: 2013-Jul-08 »
Hey spacefractal, hoe did you resize your game's graphics? :) im curious

18
 :O still trying to understand your code Ian Price :S
haha

by the way, what about GRABSPRITE?

19
does it also works with ROTOZOOMSPRITE? i have some code that makes the image bigger depending on screensize Y

THANKS FOR SHARING your code! :)

Code: (glbasic) [Select]
IF PLATFORMINFO$("") = "ANDROID" OR PLATFORMINFO$("") =  "IPHONE" // CHECK FOR MOBILE RESOLUTIONS
    SETORIENTATION 1
    scale_x2=1.6 // IF YES, SCALE THE IMAGES AND SET ORIENTATION PORTRAIT
ELSE
    scale_x2=1  //IF NOT, LEAVE IMAGES AS THEY ARE
ENDIF

LOCAL life_Scale = ((sy/100)/(yy3*.19)) * scale_x2
IF hp>3
    hp=3
ELSEIF hp=3
    FOR pos=56 TO 68 STEP 6
        ZOOMSPRITE 3, (sx/100*pos), sy/100*life_Scale, life_Scale, life_Scale
    NEXT
ELSEIF hp>=2 AND hp<3
    FOR pos=56 TO 62 STEP 6
        ZOOMSPRITE 3, (sx/100*pos), sy/100*life_Scale, life_Scale, life_Scale
    NEXT
ELSEIF hp>=1 AND hp<2
    ZOOMSPRITE 3, (sx/100*56), sy/100*life_Scale, life_Scale, life_Scale
ELSEIF hp<1
    GOSUB GAMEOVER
ENDIF

this is a sample that i use for Android

20
tecnhique haha :D can you please provide me some pseudo-code please? :X

21
thanks i understand now :D

22
you mean using SPLITSTR when border of screen/box is reached to write a new line? or Split a PRINT command?
Is the last one possible? xD

23
Most people don't like Ads in programs, even if they are free.  I do think it generates a more positive feel to a program if there aren't any.
I think the same.  :)

24
Off Topic / Re: Pixel Dungeon
« on: 2013-Jul-05 »
Didn't knwo about this topic and i just found it in Play Store

You are right it's really cool! :D

25
Off Topic / Re: So, OUYA. Will YA?
« on: 2013-Jul-05 »
That's nice fivesprites! :D
Keep up the good work :) also i will try to integrate IAP :)

26
i'm willing to add InApp Purchases to my game (IAP of OUYA) but it is still not supported.

27
Hi there :D!

i got some trouble while "rewritting my game's menu code, because it was a mess!!! :S

now instead of several PRINTs, i would like to add line breaks with "\n" but it simply shows a blue square :(

here is a screenshot:


Can anyone help me please? :) thank you in advance

28
sorry for the delay, i will try that trick and come here again as soon as possible :D

29
GLBasic - en / Re: Quick request
« on: 2013-Jul-04 »
The text is now in my native language: spanish :D

30
Off Topic / Re: So, OUYA. Will YA?
« on: 2013-Jul-03 »
Congratulations!!! I still haven't bought mine, but i surely will :)!

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