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Messages - clx

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Announcements / Re: PowFish won a prize!! XD
« on: 2012-Jan-11 »
Great news!!
 :booze:
Congrats Wampus!!!

2
Glad to help, hope the game is successful!!!  :good:

3
Tested out the FinalBeta apk, the loading screen is now smaller in size and still takes up a portion of the screen at the top left corner.

The main game screen now looks how you intended, it is centered with a black border around it. All screens from the main menu are consistent with this.

4
I can test future builds for you on my device to get this working if you want.

5
Unfortunately the games screen appears in the top left corner on my device.

how do you handle multiple screen sizes/resolutions for android with glbasic?

Initial run of the game took about 10 seconds with a black screen, but after that startup and load was quick. Runs well on HTC Evo 3d at ~55-60fps, doesn't drop below 55. The screen res for the Evo 3d is 540x960, so the game only takes up a portion of the screen on my device. Otherwise it runs well. Great game, good luck with it!

If the app only appears in the top left corner that would worry me but presumably the app sits in the middle of the screen? If it was resized to fit the entire area it wouldn't be ideal on a larger screen.
[/quote]

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Initial run of the game took about 10 seconds with a black screen, but after that startup and load was quick. Runs well on HTC Evo 3d at ~55-60fps, doesn't drop below 55. The screen res for the Evo 3d is 540x960, so the game only takes up a portion of the screen on my device. Otherwise it runs well. Great game, good luck with it!

7
http://www.basic4ppc.com/forum/basic4android-updates-questions/12278-my-adventures-so-far-money-making-tips.html

^ This is not me, this is another user's experience.

In no way am I trying to advertise a competitors product, but this information may be useful to those wondering if this is possible on android.  If this goes against the forum rules, mod's just delete this thread. Thanks.

 I had asked this before in another thread, but will try and ask it again here. Is it possible to add support for ad services such as airpush, admob, leadbolt through the creation of libraries or does the developer of glbasic have to add it himself?

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GLBasic - en / Re: Mobile website
« on: 2011-Oct-31 »
It would be a good option modify the forum to use Tapatalk.

+1

9
+1 - Also interested in this.

Is there any way of implementing these android ad services? Leadbolt, airpush, admob.. there are several options.

Can this be added by anyone via a library or does the developer of glbasic have to add it?

thanks

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