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Messages - JohnnyB

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1
What kind of format is that anyway? Has this been created specifically for GlBasic?

And is it possible to convert it into something else for other uses?

2
Alright, I don't think this is so important. I was just experimenting a little bit, and apparently you can hack it in some way if you want or try to manage it.  :booze:


3
Right now, I have noticed, at a few thousand 3D objects there will be some sort of overflow(?), I guess.

Yes, I know that this sounds a little bit like overkill, but is this a deliberate restriction or just some sort of oversight/bug?

4
Top !  :enc: !

5
Thanks for the mail, dreamerman! Sadly, your download link seems to be broken?!

6
GLBasic - en / Re: Drag and drop in Windows
« on: 2020-Apr-18 »
That's works perfectly and is very very awesome ;) Thanks!

7
GLBasic - en / Re: Drag and drop in Windows
« on: 2020-Apr-16 »
Thanks for the reply.

Yes, basically I just want to get the file name(s) / paths of something that is dragged into the app window.

8
GLBasic - en / Drag and drop in Windows
« on: 2020-Apr-10 »
Hi all,

has anyone yet done (I know there is a solution for e.g. clipboard) an example of dropping a file into your program window, so you could e.g. automatically load the file?


9
bump

10
GLBasic - en / Dynamic multidimensional array?
« on: 2019-Aug-21 »
is this possible?

dim x[44][]

does not work, e.g.


11
Just askin  :enc:

12
GLBasic - en / Re: Object raycast 3D
« on: 2019-Aug-02 »
that is great!

13
GLBasic - en / Object raycast 3D
« on: 2019-Jul-31 »
In AGK you can do it like that:

https://www.appgamekit.com/documentation/Reference/3D/GetObjectRayCastX.htm

In GLBasic I can apparently only raycast and get the distance, but not the exact position.

Is there another way?

I think you could calculate it somehow if you have the distance (vector plus vector x distance)?

14
So if is huge, it has not to be re-created every time?!

15
Thx, great.

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