Thanks for your feedback everyone.
I'll send a pm/email to those who were interested so that I can send the dll to you for evaluation (or pls email me).
I haven't thought through about licensing terms (if it gets that far...), I'll have to restrict it to non commercial use for now.
Anyway, all I want is get some games made with it, I've started this project something like 7 years ago, so I really want to get some contents made and would like to work on it with someone. I expect I need to work closely with whoever is using the renderer anyway as there will be feature/change requests and bugs.
I picked GLBasic as it had good balance of ease of use, features, and good performance, where as other alternatives were slow.
I'm interested in the following type of games but I'm open to suggestions.
- point and click adventure
- strategy/simulation (e.g. ff tactics, populous)
- action RPG (e.g. Japanese ARPG like YS series for Windows)
- shooting game (e.g. viewpoint)
- puzzle games
- remake of 2D games from the 80's in 3D (e.g. zelda, any mario game etc)
- remake of isometric games
Shawus, medical application use of the renderer was something I had in mind too, but the renderer runs really slow on iphone when I tried it a while back. But it depends on the requirement, so I'll email you to talk about it.
I'll send a pm/email to those who were interested so that I can send the dll to you for evaluation (or pls email me).
I haven't thought through about licensing terms (if it gets that far...), I'll have to restrict it to non commercial use for now.
Anyway, all I want is get some games made with it, I've started this project something like 7 years ago, so I really want to get some contents made and would like to work on it with someone. I expect I need to work closely with whoever is using the renderer anyway as there will be feature/change requests and bugs.
I picked GLBasic as it had good balance of ease of use, features, and good performance, where as other alternatives were slow.
I'm interested in the following type of games but I'm open to suggestions.
- point and click adventure
- strategy/simulation (e.g. ff tactics, populous)
- action RPG (e.g. Japanese ARPG like YS series for Windows)
- shooting game (e.g. viewpoint)
- puzzle games
- remake of 2D games from the 80's in 3D (e.g. zelda, any mario game etc)
- remake of isometric games
Shawus, medical application use of the renderer was something I had in mind too, but the renderer runs really slow on iphone when I tried it a while back. But it depends on the requirement, so I'll email you to talk about it.