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Messages - sleepingfish

#1
Quote from: spicypixel on 2012-Oct-07
Quote from: sleepingfish on 2012-Oct-07
GLBasic is a little different then the other programming language I was using and going to take a little time to adjust.

Edit: When I think about the program in fullscreen. I can still see a titlebar. Is that how full screen is for GLBasic or maybe my display not giving me true fullscreen.

Hello world in fullscreen in 800x600 and windows xp setting at 800x600. Oh well, its not that big of a deal.

That's not full-screen mode use SETSCREEN 800, 600, 1 and all will be fine.

That worked, now I can programming in fullscreen and no problems with the first 50 rows of pixels being cover up.
I was thinking I just needed to hit the fullscreen tab in project options for fullscreen to work. Learning something new everyday, thanks.
#2
GLBasic is a little different then the other programming language I was using and going to take a little time to adjust.

Edit: When I think about the program in fullscreen. I can still see a titlebar. Is that how full screen is for GLBasic or maybe my display not giving me true fullscreen.

Hello world in fullscreen in 800x600 and windows xp setting at 800x600. Oh well, its not that big of a deal.

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#3
Resolution 800x600 worked after I changed windows xp resolution to 1024x768. But now 1024x768 don't work in the hello program. I might just have to work with a higher resolution then the program I'm programming. Full screen did'nt work as long as both my os and the program resolution is the same. Thanks for all the help guys. Now I have a ideal what going on.
#4
I'm going to try this code on another computer and see if it could just be my display or something. You can't see the hello in the first pic because I put the print hello statement Y value at 0 and GLBasic set the Y starting coordinates higher then the display screen making not visiable. If giving a Y value of 50 then it would show.
#5

Here so pics, I what to check if this happens on another computer. All pics are in Windowed mode.

First pic is in 800x600
Second pic is in 800x480
Third pic is in 640x480


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#6
Hi there,
I'm getting some odd behavior while learning GLBasic.
The position of the Y = 0 is a bit higher in resolution 800x600 on my computer then the other resolutions. Do this happen to anybody else? All the other resolutions seem fine. Just type a hello world program with its y position set at 0 if I confuse you. I'm programming on a windows xp os.

Code (glbasic) Select

PRINT "hello", 0, 0;
SHOWSCREEN
MOUSEWAIT


#7

Thanks for the info guys. I'll try to make a habit of Split files and test more if having the debug off helps.  :)
#8
Thanks for the fast reply. I'm still learning the program so maybe things will get easier the more I use it. Maybe my computer is just super slow.
#9
Hi there, I was wondering if there any was to speed up the bulid process in the GLBasic IDE. It take 20-25 seconds each time for GLBasic to complie a program on my computer. I also wonder if the javascript for html code can be seen in the web browser.