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Main forum => GLBasic - en => Topic started by: Schranz0r on 2019-Oct-19

Title: Kitty Hello: rsrc merge failure: duplicate leaf ????
Post by: Schranz0r on 2019-Oct-19
Hi Gernot,

any possibility to fix this Output:

Code: (glbasic) [Select]
precompiling:
precompiling:
GPC - GLBasic Precompiler V.15.394 SN:64771b8d - 3D, NET
Wordcount:6 commands
compiling:

linking:
C:/Program Files (x86)/Steam/steamapps/common/GLBasic_SDK/Compiler/platform/Win32/bin/ld.exe: .rsrc merge failure: duplicate leaf: type: 10 (VERSION) name: 1 lang: 409
success
 

I'm on the Steamversion...
Compiling is fine, but this output is a bit off...
Title: Re: Kitty Hello: rsrc merge failure: duplicate leaf ????
Post by: spacefractal on 2019-Oct-19
tried to delete the temp folder? Sometimes im have seen it mixed with othre projects.
Title: Re: Kitty Hello: rsrc merge failure: duplicate leaf ????
Post by: Kitty Hello on 2019-Oct-24
Ignore it. It's because one lib has a version info, so the resource compiler gets confused.
Title: Re: Kitty Hello: rsrc merge failure: duplicate leaf ????
Post by: dreamerman on 2020-Apr-10
Sorry for bumping this but isn't that connected to 'new' way of adding resource files to exe - that 'resource.rc' file, don't remember now, may be wrong. But there is another little issue with this file, that I mentioned here: https://www.glbasic.com/forum/index.php?topic=11291.msg99385#msg99385