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Main forum => Announcements => Topic started by: MrPlow on 2018-Jun-07

Title: Asteroids Vector Game
Post by: MrPlow on 2018-Jun-07
Just published to production only yesterday...
Hope you guys like my Vector screen emulation :)

https://play.google.com/store/apps/details?id=com.gazzapper.asteroids.vector.shooter (https://play.google.com/store/apps/details?id=com.gazzapper.asteroids.vector.shooter)

If you can please leave a little review or rating :)

Title: Re: Asteroids Vector Game
Post by: MrPlow on 2018-Jun-10
http://www.youtube.com/watch?v=WI0_jDuUuO4
Title: Re: Asteroids Vector Game
Post by: bigsofty on 2018-Jun-11
Looks great, actually feels like the original asteroids game(SFX &GFX).  :good:
Title: Re: Asteroids Vector Game
Post by: MrPlow on 2018-Jun-14
Thanks!
Added two more display modes in v 1.39

:)

Title: Re: Asteroids Vector Game
Post by: Ian Price on 2018-Jun-18
Niiiiiiice! :)
Title: Re: Asteroids Vector Game
Post by: MrPlow on 2018-Jun-22
Thanks Ian!
:)
Title: Re: Asteroids Vector Game
Post by: dreamerman on 2018-Jul-19
new modes 2 & 3 are brighter and they looks better in my opinion that first mode.
Only one issue that I have are hitboxes for gui elements, sometimes when playing it's hard to hit rotation/shoot button. You are using rect or circle based checking for that? I've checked with scriber and if you touch buttons inside them but near edge it doesn't detect that, you need to touch little closer to center of them, at least on my phone.
Title: Re: Asteroids Vector Game
Post by: MrPlow on 2018-Aug-07
Thanks Dreamerman! Glad your playing it and enjoying it!!!
I will look to increase the hitboxing on the next update.

Yes - the other modes are nicer!- but started with the lower one as there is an extra performance hit for modes 2 & 3 and wanted to make the game start at the most optimum for phones that might not have the CPU power.

new modes 2 & 3 are brighter and they looks better in my opinion that first mode.
Only one issue that I have are hitboxes for gui elements, sometimes when playing it's hard to hit rotation/shoot button. You are using rect or circle based checking for that? I've checked with scriber and if you touch buttons inside them but near edge it doesn't detect that, you need to touch little closer to center of them, at least on my phone.