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Main forum => GLBasic - en => Topic started by: bigsofty on 2014-Aug-14

Title: Gernot
Post by: bigsofty on 2014-Aug-14
Hi,

I was considering doing a small GLBasic app but I've noticed, after looking at the forum, that Gernots presence has become rather sparse. Is GLBasic still being developed? How is it's current state, any bugs that are causing people problems on any platforms?

Many thanks,


Ian
Title: Re: Gernot
Post by: MrTAToad on 2014-Aug-14
Ah, looks like you weren't around for the previous post about this sort of thiing  =D

Yes, his presence as been a bit scarcer that it has been unfortunately.  Hopefully he is still maintaining GLBasic although if there are problems in that regard he would hopefully let us know.

There is an IIF problem with comparisons (the current version doesn't detect the latest update) for some reason, but aside from that it all looks okay.
Title: Re: Gernot
Post by: bigsofty on 2014-Aug-14
Thanks for the reply Mr. T., that doesn't sound so bad at all.  :good:
Title: Re: Gernot
Post by: kanonet on 2014-Aug-14
I think last Update isn't even two months old, even though it was just a very small one. There are still dozens of bugs and Im sure most of them will still be there by the end of this year. - But I think we can still say that GLBasic is under (slow) active development.
Title: Re: Gernot
Post by: MrTAToad on 2014-Aug-14
Would depend on whether you mean the update that was last officially announce or the downloadable one (which has a higher version number) :)
Title: Re: Gernot
Post by: erico on 2014-Aug-14
Virtual screens are not working on mac and pandora...works on PC and Android, I can“t test other platforms.
Title: Re: Gernot
Post by: spacefractal on 2014-Aug-14
Property we should do a new bug list in a new thread? Some was fixed and some not.

Etc ios7 is not well supported, but it's now pretty easy to fix that. It's just require a little update to the Xcode project. I'm now created a thread in code snippets. Also color polygon is slow on iOS for some reasons with weird CPU usage.

Most android bugs is also fixable too by Android Extras.

But that macos bug is quite annoying about virtual screen not working.a important bug really.

So yes still have bugs. The Mac one is property most important if you ask me. Rest is minor.

Ps. This seen have a wrong thread name. Its more about updates.

Title: Re: Gernot
Post by: kanonet on 2014-Aug-14
Yeah thread title is very descriptive.

We have/had a bug list that I was keeping up to date, but with last forum crash, much work was lost and I lost motivation. But if you look over it and tell what is still active and what is not (and what else to add), I or some oder mod will edit that list with your infos.
Title: Re: Gernot
Post by: bigsofty on 2014-Aug-15
Gernot has said that although he is very busy just now, he has no intentions of dropping GLBasic. This is good enough for me. :)
Title: Re: Gernot
Post by: erico on 2014-Aug-15
Good enough for me too :good:
Title: Re: Gernot
Post by: mentalthink on 2014-Aug-15
Ok perfect.... Long Live to the King  :D :D :D :D :D :D
Title: Re: Gernot
Post by: fuzzy70 on 2014-Aug-15
I basically assumed that Gernot's absence of late was down to it being summer time & him being with his kids & family, perhaps even a holiday  =D. I have no idea when German schools break for summer like here in the UK or even if they do but that's my thoughts.

Lee
Title: Re: Gernot
Post by: Alex_R on 2014-Aug-18
Perhaps we are asking too much to Gernot. Free upgrades, forum activity, bugs corrections, new platforms, improvements... Glbasic is now a great software. Easy to learn and with awsome features. Thanks Gernot and happy holidays!!   :)
Title: Re: Gernot
Post by: MrTAToad on 2014-Aug-18
It is very unique - it has 3D and supports Linux (well, used to :) )