This started out as an update for my Bouncing Lines program, but in 3D, but as I started adding bits to it, it ended up as a rewrite of a very old DGSDK program I wrote a very long time ago.
Use the mouse to turn and buttons to move backwards and forwards. There are some differences between this and the original :
A) No TARDIS floating around
B) No monolith around Jupiter
However, this version is better scaled, in size, planetary movements and distance from each other. It also has asteroids in! It doesn't have satellites though...
Quick video : http://www.dailymotion.com/video/x1yee7p_planets-2014-06-04-01-22-26_videogames (http://www.dailymotion.com/video/x1yee7p_planets-2014-06-04-01-22-26_videogames)
HI MrT the App it's nice... I loved the Meteorites... the another graphics I think you have to review a bit...
Take a look here!!!
http://www.nasa.gov/multimedia/3d_resources/index.html
I'm not sure if it's open source but if they leave download , I think can be use... I'm not sure but I think here I wacth sometime ago, images about all planets in High Resolution... I watch a Satellite...
Here you have a bunch of sattelites, and I think them are Real.
http://www.nasa.gov/multimedia/3d_resources/models.html
That's great! :good: =D
Does everything need to been on the same plane?
Add a cobra mkIII ;)
Would be a bit unrealistic!
QuoteDoes everything need to been on the same plane?
No, but it was easier to do that way!
The asteroids are nice, the background image looks low res compared to the rest?
Its stills 1024 x 1024 - its just textured over a very large sphere...
Is it possible to tile that image wrapped on the sphere?
Most likely - haven't really used AC3D enough to find out how though...
Yeah...that background needs to be sharper! :zzz: So it's an educational app then? :-[
Oh no, it's just a quick example program!