My program runs in full-screen. I am experimenting with an external player for modular music files in Windows. When I use SHELLCMD, it runs the player and properly hides the command window, but it makes my game forced into a gigantic window instead of fullscreen! How can I remedy this problem?? :giveup:
It's ending up like this after I use SHELLCMD()
Look like a glBasic bug.
Property a better Way is intergrate a dll such bass for windows.
Does BASS do .mod and .xm files? also has it been wrapped before?
Yes, I'm used that in a blitz max project. I'm not sure it's wrapped in glbasic, but should been pretty easy and the doc is good.