Hi!
I'm glad to present Path_RPG, my last project made with GLB.
Info, video, etc. at Spanish Forum Section:
http://www.glbasic.com/forum/index.php?topic=9413.0
Translated forum post:
http://translate.google.es/translate?sl=es&tl=en&js=n&prev=_t&hl=es&ie=UTF-8&u=http%3A%2F%2Fwww.glbasic.com%2Fforum%2Findex.php%3Ftopic%3D9413.0
;)
How I told you in Spaninsh Forum , very nice and very new concept.... :good:
Yep, a unique an original idea! :good:
Quote from: bigsofty on 2013-Aug-20
Yep, a unique an original idea! :good:
Thanks for your comment! ;)
Version .93
- Minor fix bugs.
- Added buttons for modify map distribution.
(https://lh6.googleusercontent.com/-mX_vnXoPapw/UhSFcn8fDZI/AAAAAAAADvo/qPAia7ACW0c/s512/switch_001.png)
(https://lh4.googleusercontent.com/-7jurScsRJ_Q/UhSFdHTDguI/AAAAAAAADvo/ROG-6-sKP7M/s512/switch_002.png)
Great game concept! Very unique, I can´t remember coming by anything similar.
If you are going the mobile route, consider android too.
Do you plan for random generated levels?
Taking a better look at the video, I think you must have a huge list of monsters and objects to keep the mix fresh.
Looks fun so far, and really inspiring.
PS: I didnt get a pm from you on the other post.
Hi @erico, thanks for the comments...
No random levels, I think made levels puzzle like Zelda's games...
I'm thinking to add a level editor with the game... i'm not sure...
About monsters, items etc.., yes, I need veeeery of them ;)
Nice.
I was thinking more on the lines of small ramdom dungeon levels inside a hand made level.
Keep us informed! Great work!
you have a pm
Added lights for hide maps...
(https://lh6.googleusercontent.com/-H6LfnRb5J8E/UhdRayR7W6I/AAAAAAAADw0/UCWigbn2vmw/s512/Path_RPG_Luces_OFF.png)
Now, it's time to make intelligent maps... ;)
It looking quite sophisticated now, well done!
Quote from: bigsofty on 2013-Aug-31
It looking quite sophisticated now, well done!
Thanks! ;)
Awesome, I might as well leave some feedback here too so we get to see what people may think.
I miss something on the square backgrounds.
Maybe a simple art to depict a bit the region?
It could get the visuals a dirty to spot paths, just a fast idea I´m not sure would work at all.
It is already a great and polished game, can´t wait to see the puzzles! :good:
Quote from: erico on 2013-Sep-06
Awesome, I might as well leave some feedback here too so we get to see what people may think.
I miss something on the square backgrounds.
Maybe a simple art to depict a bit the region?
It could get the visuals a dirty to spot paths, just a fast idea I´m not sure would work at all.
It is already a great and polished game, can´t wait to see the puzzles! :good:
This topic are answered in ES forum... and... YES! I add some kind of background graphics.
Thanks @Erico!
Reminds me of the APPLE II, haha! It's basic but complicated. It would be a good easy to pick up and play game, sort of like a roguelike. Good work :)
Currently Im just rewritting all the code for another size of sprite tiles...
Old size, 20x20px. New size, 30x30px...
;)