Hi guys I find this book, perhaps someone can be interesting in read it... I think it's explained in very easy mode, and have interesting things like particles, car physics, and all the things whit vectors...
I do a quick view and seems very interesting and usefully for GLbasic, the codes are in C++ , but the little I show don't use external libs and port to GLbasic don't have to be too much hard...
http://natureofcode.com/book/chapter-2-forces/
WOW, thx for the tip!
Capture 8.4:
There is a triforce, nothing more to say! ( at the bottom )
Even though the download is free I purchased the paper version from Amazon, great book! :D