I am able to use the GLB IDE to successfully deploy and run the app to my ANDROID device by clicking on Build Multiplatform. But when I copy the APK file to the device manually, the installation process starts but finishes with "Application not installed". Why is this so?
HI Coder14, I reply somedays ago, to this same question... probably can be the driver of your Android device... perhaps you need install the usb driver of google manually... Take a look at this... for me , my tablet, I have to do manually else, windows don't recongnizea the Tablet...
But stay sure if works into the emulator your code, in your device runs fine too... Take around in the forum... the another coleague was do sucessfully this problem... perhaps it's the same...
Regards,
You may also need to sign the application before the installation
for me only glbasic-debug.apk works (which is ok), but install over USB is also quite unstable, but that is more a driver issue, rather than a glbasic issue.
You can eventuelly use software such as APKinstall from Google Play to install it.
For me sign is first required when release to the market.
Yes, my glbasic-debug.apk works too. Do we have to sign the release version to even test it on our own devices?
Yes. That is why it's called a release.
In addition, if you use Bluestacks to test your program, that will only accept signed applications.
Quote from: MrTAToad on 2013-Mar-05
In addition, if you use Bluestacks to test your program, that will only accept signed applications.
How do I sign an Android application?
I use the debug apt on bluestacks, without a problem.