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Main forum => GLBasic - en => Topic started by: mentalthink on 2013-Jan-18

Title: How real an image file in real time + or -
Post by: mentalthink on 2013-Jan-18
Hi another day I look a library about MIDI, I think was hemlos, who put the Library a bit old, again in movement...
Well in this library I look a very interesting thing, like when Gernnot did the SFRX audio, using write file it's possible create audio files...

Well I like know this same, but for using whit loadsprite... but I don't know what documents I have to read, and I don't know how loadSprite get the data internally...

The idea it's for use in 3D, in terrains, for do a Dinamic texture, o create a procedural texture in real time, I think in Mem2Sprite but really I want learn to pass data from a TXT file into this kind of commands...

Thanks in advance...
Iván J