GLBasic IDE, Version: 10.283
GBAL allows for all the functions to be recognized by the ide, you can see the functions colored properly.
However, when complied, the IDE complains:
"stuff"(stuff) error : call to undefined function : (stuff)
Its been "malfunctioning" for several versions now - I don't think it's high on the list of priorities at the moment, although I have just reminded Gernot about it :)
:help:
on my TODO. I hope it's an easy fix.
Quote from: Kitty Hello on 2012-Nov-14
I hope it's an easy fix.
Me too!
-Neil
ps. Could you see if the temp.c file for compilation gets deleted, after a build?? That would secure it better.
Would increase compilation speed too
BUMPITY BUmP BUMP
3d_Particle_Engine.GBAL! FTW