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Main forum => GLBasic - en => Topic started by: r0ber7 on 2012-Oct-12

Title: Android (installing/developing)
Post by: r0ber7 on 2012-Oct-12
Hi.

While I am still patiently working on my game, a friend of mine asked if I could make a simple Android app for him. After a quick check of the forum, I have some questions still.

- I don't have an Android device. After compiling for Android, how do I get the app on his device? Is it as simple as copying the distribute directory? Or is there something specific about Android installation? (I have no idea since I don't own an Android device.)

- How do I bring up the keyboard? Should this be done with INLINE C? Or will INPUT work? One of the features includes editing text, so integration with the keyboard function (like in the browser) has to be available. I could of course write my own keyboard function, but only as a last resort.

Developing this for Android is a nice introduction for me. Eventually I want to make an Android version of my game, so this will be a good learning experience.

Thanks. :)
Title: Re: Android (installing/developing)
Post by: MrTAToad on 2012-Oct-12
There are several ways to get it installed :


At the  moment, the only real way to input stuff would be to use DDgui
Title: Re: Android (installing/developing)
Post by: okee on 2012-Oct-12
I think Ampos had a custom keyboard function, I remember he posted info about one and
it looked pretty good.

Also you could use a QR code on your website to make it easier for him to download
http://qrcode.kaywa.com/

Found it, it's callet IMPUT
http://www.glbasic.com/forum/index.php?topic=6905.msg55991#msg55991
Title: Re: Android (installing/developing)
Post by: r0ber7 on 2012-Oct-12
Nice, found the keyboard. (http://www.glbasic.com/forum/index.php?topic=6905.0) This community is the best.  :good:
Title: Re: Android (installing/developing)
Post by: MrTAToad on 2012-Oct-12
Ah yes, forgot about IMPUT :)
Title: Re: Android (installing/developing)
Post by: spacefractal on 2012-Oct-12
My artist used... Dropbox.

When I created new version I simply copy to Dropbox shared folder and from the Dropbox app it's possible to install directly. Howovere there was some issues, but it's works. The shared sync is very cool and direct reason I use that.

But it's actuelly easy to copy and install directly (but not sure here).

If your friend is at you, the game got installed automatic (but its require a driver to been installed).

Also pretty sure can look on the native keyboard support througt native java communication, but still not sure due sdl activity issues. But the IMPUT keyboard have real use as well.