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Main forum => GLBasic - en => Topic started by: Xaron on 2012-Oct-05

Title: Resolution parameter for Android/iPhone
Post by: Xaron on 2012-Oct-05
Dear all,

as you've to set the resolution (e.g. 480x320) for Android/iPhone I wonder if this has any effect at all if you make a 3d game?
Title: Re: Resolution parameter for Android/iPhone
Post by: Ian Price on 2012-Oct-05
You can set the resolution options to whatever you want for those formats (some users used 9999x9999 in the options to allow for scaling between different iOS/Android devices).

I don't think the option itself affects 3D, but I haven't coded anything to test that theory.
Title: Re: Resolution parameter for Android/iPhone
Post by: bigsofty on 2012-Oct-05
One thing to be aware of that as the aspect ratio changes, so does the FOV of the camera, which can affect your 3D. This is independent of the resolution of course.
Title: Re: Resolution parameter for Android/iPhone
Post by: Xaron on 2012-Oct-05
Yes I've noticed this as well. Thanks for the answers, guys!