Is there a function that will return the number of frames in my animation if I created the animation using the LOADANIM function?
You can do something like
Area=base*heigth This it´s the "big" (the complete frame) sprite of the anim...
now you divide for a only one image size size_Sprite
Area=(base*heigth) / size_Sprite... I think you have the total number of frames of anim... I´m not sure 100 :-[