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Main forum => Off Topic => Topic started by: matchy on 2012-Jul-04

Title: Android Console
Post by: matchy on 2012-Jul-04
Is this the absolute sign of the new indie game boom?  :rtfm:

A New, $99 Console Called Ouya Is Real and Radically Different From Xbox, PlayStation and Wii  :nw: :happy:
http://kotaku.com/5923135/a-new-99-console-called-ouya-is-real-and-radically-different-from-xbox-playstation-and-wii?utm_campaign=socialflow_kotaku_twitter&utm_source=kotaku_twitter&utm_medium=socialflow (http://kotaku.com/5923135/a-new-99-console-called-ouya-is-real-and-radically-different-from-xbox-playstation-and-wii?utm_campaign=socialflow_kotaku_twitter&utm_source=kotaku_twitter&utm_medium=socialflow)


Bonus video:
Ben Heck's Raspberry Pi (retro style BBC case) Build Trailer

Title: Re: Android Console
Post by: MrTAToad on 2012-Jul-04
Looks like it!
Title: Re: Android Console
Post by: erico on 2012-Jul-04
Really great and about time.
I hope it all goes ok with it.
Exciting news. :good:
Title: Re: Android Console
Post by: Hatonastick on 2012-Jul-04
If that ever goes to production, I'll be grabbing one.  :good:
Title: Re: Android Console
Post by: matchy on 2012-Jul-11
I should've titled the thread RPi Retro Boxes 'cause check out this beauty!



Title: Re: Android Console
Post by: erico on 2012-Jul-11
 :O

I should have never disposed of my cp400(cocoII) neither my amiga 4000. :(
Altough I still have my kickstart chip + workbench chip and the a4000 motorola 68030 board, I just feel sorry for not having the cases around.

I could be in for great re-fun now.

I never disposed the coco II, gave it to a cousin, I´m afraid to ask him till this day where it went.

Really beautiful red c64 case there  :)

ps: heck, I once was going around town and saw a cp500 (trs80II) monitor+cable shell right down the trash can...it was about an hour an a half thinking of not actually taking it home...felt really sad for leaving it.
Title: Re: Android Console
Post by: mentalthink on 2012-Jul-11
The consola seems, it´s creating very expectation....

In this video have a bit more info...  The good thing it´s not a fake, the project it´s real, and some coleague in another forum, comment something about the console will be roteable, and perhaps hombrew developement can be very interesting (I don´t undertand too much the "rooteable" and make thing for the console, but...)

The good thing, I think... whit this price, and having like alternative to Xbox and PS, perhaps they have a lot of sells, and working whit Andriod  :-* :-* :-* GLBasic

http://www.youtube.com/watch?v=9CvgdBTmon8&feature=player_embedded#!
Title: Re: Android Console
Post by: erico on 2012-Jul-11
What about this?

http://indiegames.com/2012/07/indie_tools_amos_for_windows.html

hehe, don´t take me wrong, but it is always interesting. :-[
Title: Re: Android Console
Post by: doimus on 2012-Jul-11
Hahah, AMOS for windows is bloody amazing! :)
It's 100% complete & contained retro dev environment. Great stuff! I've never owned an Amiga, but now I'm going to make Pong for it!  :happy:

And Ouya console looks great too!
Only thing that bothers me is the gamepad design. Yes, it follows Xbox model and that's exactly the problem - it eliminates most younger kids from the game (pun intended). It's just too big.
Wii/snes style classic controller is much better for the young ones.
Title: Re: Android Console
Post by: erico on 2012-Jul-11
So it seems the ouya console has a kickstarter campaing and a quite successful one already.

It sincerely feels ridiculous to me that, based powerful companies, take it to raise pre-orders, or, in other words, kickstarter has become a ´lend your money with no interest´ case. It is not the first time, tim shaffer did similar. No need to need funding to pre-sale on kickstater right?

For once, the main industry now understand that a channel of ´what do the consumers want to buy?´ is important as money raising, lets see if they can attend it...
I mean, if they can tell what the consumer wants to buy in the first place, then I guess there is no harm done uh? :P

Steam is jumping into this boat already, by what I see of the green stuff (calling green is great!).
Title: Re: Android Console
Post by: erico on 2012-Jul-11
Quote from: doimus on 2012-Jul-11
Hahah, AMOS for windows is bloody amazing! :)
It's 100% complete & contained retro dev environment. Great stuff! I've never owned an Amiga, but now I'm going to make Pong for it!  :happy:

It is good for the retro people I guess.
I still have most of my amos code from my amiga HD image and I suspect they can run there, haven´t tried it yet, and have doubts if I ever will.

Not being that retro of a coder, and have spent 10 years searching for a ´next level´ basic language to advance my stuff, I believe I won´t even run it for fun.
Of course I have it inside UAE on my amiga hd image, the only good reason I see into installing this, is if there is any possibility I can easily show the results of my old code to you guys :-[
Title: Re: Android Console
Post by: mentalthink on 2012-Jul-11
HI Erico thanks a lot... I´m working in Amiga Game.. but I have to use the emulator... this it´s fantastic... but how I put the code in the workbench screen, and after how I return to the Editor... Very usefull link... Thanks a lot...
Title: Re: Android Console
Post by: Hatonastick on 2012-Jul-11
:offtopic:

Erico, for a while now I've had something to say to you and that is this:  Where can I get a poster of your avatar.  =D
Title: Re: Android Console
Post by: erico on 2012-Jul-11
Quote from: Hatonastick on 2012-Jul-11
Where can I get a poster of your avatar.  =D

Oliver Jeffer is the man, he illustrated a series of kid´s books, I happen to be a fan, but fear to read any yet.
His page is here:
http://www.oliverjeffers.com/

have fun :booze:
Title: Re: Android Console
Post by: matchy on 2012-Jul-11
There are ways of nostalgically revise retro unit hardware and emulation.


However, I think most of us miss the feeling of being introduced to computers and programming for the first time. I think project like this may relive that experience I guess.


Title: Re: Android Console
Post by: Hatonastick on 2012-Jul-11
Erico:  Thanks mate for that. :)

Matchy:  Hmm that Bootable Emulator led me to Notch's (guy behind Minecraft for those who dont know the name) new project which is an Elite-style sounding space game but taken to another level.  It contains (among other things) an in-game emulator for the DCPU-16 (actually isn't it a fictitious CPU designed by Notch himself?) that players will apparently be able to program (for real) that interfaces with their ship.
Title: Re: Android Console
Post by: matchy on 2012-Jul-11
Ah yes...oh and it's at Hackaday, great site, where I find these interesting articles.   :whistle:

http://hackaday.com/2012/07/09/bootable-emulator-for-the-dcpu/
Title: Re: Android Console
Post by: HamishTPB on 2012-Jul-14
Some interesting takes on the Ouya  :rtfm:  :doubt:

http://www.eurogamer.net/articles/2012-07-14-saturday-soapbox-the-trouble-with-ouya

http://penny-arcade.com/report/editorial-article/the-reality-of-the-ouya-console-doesnt-match-the-hype-why-you-should-be-ske
Title: Re: Android Console
Post by: Hatonastick on 2012-Jul-14
Generally I find the guys at Penny Arcade to be so arrogant and cocky that they sometimes seem to disappear up their own rear-end orifices (lets just say I'm not a fan and leave it at that), but in this case Kuchera does manage to raise some potentially valid doubts about the Ouya.
Title: Re: Android Console
Post by: mentalthink on 2012-Jul-14
I listen something about the money they have now.... they needed about 1 million $, and now they have 4 millions... I think the only way for the console works, the principal point, are we(not only we, all the people around the videogame Scene)... if all the people think it´s a good console, all people buy, and can be a parallel console to Xbox or Ps3...

Really not it´s a huge computer in Hardware, but we now the graphics not are all in the games... in example, in my country a lot of people now it´s gamming to 8 bits and 16 bits games... perhaps it´s only a mode... but a lot of people are bored about supoer easy games whit excellent graphics... and of course, I fun a lo of more, whit my Spectrum CPC, or another 8 bits computers, than playing some or most actual games in the market.... (and the price?¿ 60€---  :blink: )
Title: Re: Android Console
Post by: erico on 2012-Jul-14
Maybe the next big thing we see around kickstarter is pledge-bot-farms? hehehe  :nana:
What a relief there are other people who also think this is sounding strange,
I thought maybe it was just me, and if it was just me, I would be doing something wrong/mistake. :giveup:
Title: Re: Android Console
Post by: HamishTPB on 2012-Jul-14
The fact that they are polling people to ask about commercial titles they would like to see was one of the fishiest things about it for me. If this was likely then there would be a lot more Linux ports already. And as the articles mention, an open system will not attract the money-grabbers at huge studios.
Title: Re: Android Console
Post by: erico on 2012-Jul-14
Yep, and for example, we will never see mario on an open platform,
wanna play mario or zelda? You have to buy nintendo hardware.

So lot´s of IP and some studios are bound to hardware.
The solo existance of an open hardware will never be enough to dismount this.

What could be good, is for homebrew or small growing indie studios as it offers another market to help push things.
But heck, android? I hope they accept native code direct to their hardware.
Either way, if things go ok, we GLB users are in to gain I guess.
GLB currently support both native and android.

March 2013 is a long road...
Title: Re: Android Console
Post by: Hatonastick on 2012-Jul-15
Quote from: erico on 2012-Jul-14
Yep, and for example, we will never see mario on an open platform,
wanna play mario or zelda? You have to buy nintendo hardware.

So lot´s of IP and some studios are bound to hardware.
The solo existance of an open hardware will never be enough to dismount this.

What could be good, is for homebrew or small growing indie studios as it offers another market to help push things.
But heck, android? I hope they accept native code direct to their hardware.
Either way, if things go ok, we GLB users are in to gain I guess.
GLB currently support both native and android.

March 2013 is a long road...
Yeah, now that you mention it, Android really needs some new, imagination-catching, fun IP of their own.  Some amazing game that's only on Android.  Would be interesting to see what Apple responds with if that somehow happened (unlikely, but hey it's nice to dream). :)

I think the way to approach the Ouya is with a keen-eyed watchful interest and a healthy dose of skepticism. ie. keep an eye on its development but don't get your hopes up.  :good:
Title: Re: Android Console
Post by: Ruidesco on 2012-Jul-15
So basically they are connecting gamepads to the already existing Android portable consoles and connecting it to the TV, something that, oh surprise!, can already be done with some of them.

And about the game distribution system, sorry, but Google Play already exists.

This has no future.
Title: Re: Android Console
Post by: Youkaisan on 2012-Jul-17
Actually you can:

Plug an micro-HDMI to your Android phone (if available)
Connect the Phone and Bluethooth Gamepad.
Play some games/emus that support custom button configuration.

If OUYA can't react quickly, they can't get market share.