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Main forum => GLBasic - en => Topic started by: ChristianB on 2012-Apr-18

Title: Android V2.3.4, model LG-P990
Post by: ChristianB on 2012-Apr-18
Hi I have graphical problems with GLBasic game on my Android V2.3.4, model LG-P990.
My game works great in emulator and on my wifes 2.3.3 HTC WildFire S.
The sprites appear as white boxes.
Regards
Christian
Title: Re: Android V2.3.4, model LG-P990
Post by: Wampus on 2012-Apr-18
Sounds like the sprites may not be loading correctly, although if they are displaying in the right dimensions that suggests something is getting though unless you are using POLYVECTOR. To test you could try the command DOESFILEEXIST("[yourspritefile]") and displaying the results before the game starts. Also, try testing GETSCREENSIZE and GETDESKTOPSIZE and displaying the results. I previously found a white box problem came down to an issue where the resolution was not picking up correctly (coming out 0x0 display).
Title: Re: Android V2.3.4, model LG-P990
Post by: MrTAToad on 2012-Apr-18
Also GRABSPRITE/CREATESCREEN may not work on certain devices, so that should be avoided