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Main forum => Off Topic => Topic started by: Marmor on 2012-Mar-05

Title: good old times
Post by: Marmor on 2012-Mar-05
http://lolbin.net/img/f/wzN0Agv6.jpg (http://lolbin.net/img/f/wzN0Agv6.jpg)

:D
Title: Re: good old times
Post by: okee on 2012-Mar-05
You know you're getting old when you agree with everything on the list :)
DVD's especially, i paid for it so why am i forced to watch a lecture about piracy
forced to watch trailers etc etc
Title: Re: good old times
Post by: ampos on 2012-Mar-05
Ironic that the ones that doesn't pay for DVDs are the ones that do-not-see/can-skip the f*****ing anti-piracy announces and trailers.
Title: Re: good old times
Post by: fuzzy70 on 2012-Mar-06
Quote from: Ocean on 2012-Mar-06
Similar anti-piracy warnings where included in rental VHS tapes as well....

At least you could fast forward the VHS ones  :D

There was one DVD I had which was ridiculous in that it took around 10 minutes from putting the disc in till getting to the film menu thanks to Anti-Piracy warnings as more adverts then was really necessary. So I made a point of putting it in then go & make a coffee & snack while it done it's thing. One of the Shrek films I think it was & while it was a mild annoyance to me my godson was not impressed  :bed:

Lee
Title: Re: good old times
Post by: Ian Price on 2012-Mar-06
There's a lot of sarcasm and rose-tinted glasses here, but still quite amusing.

The question is - how many of us would switch what we have now for what he had back then? Not many of us, I'm sure.
Title: Re: good old times
Post by: fuzzy70 on 2012-Mar-06
Quote from: Ian Price on 2012-Mar-06
There's a lot of sarcasm and rose-tinted glasses here, but still quite amusing.

The question is - how many of us would switch what we have now for what he had back then? Not many of us, I'm sure.

To me an ideal situation would be the technology & convenience of what we have today with the durability of what we had back then. Things used to last a lot longer I think & believe we are moving into a "Disposable" culture more & more. Sure you can't stop progress with new & better things coming out but I just wish they was built more solidly  :D

Lee
Title: Re: good old times
Post by: erico on 2012-Mar-06
I believe the difference is called "bureaucracy". :nana:
Title: Re: good old times
Post by: Ian Price on 2012-Mar-06
Quote from: fuzzy70 on 2012-Mar-06
To me an ideal situation would be the technology & convenience of what we have today with the durability of what we had back then. Things used to last a lot longer I think & believe we are moving into a "Disposable" culture more & more. Sure you can't stop progress with new & better things coming out but I just wish they was built more solidly  :D

Lee

To be fair, the disposable culture is down to the reduced cost of the items we use. When tech is new it costs a lot. After the initial year of breaking in new tech, the costs generally reduce significantly. The cost of a new VHS recorder when they first came out was between £500-£1000. At the end of their life you could pick them up for less than £50. The cost of repairing the machine when they first came out was significantly less than the cost to replace it in the event of a malfunction - not so nowadays. It is cheaper just to replace. I don't think that's necessarily a bad thing - of course recycling of the waste materials is more problematic nowadays, but easily done.

I wouldn't return to the original hardware if you paid me - much as I love many old films and retro games; I'd much rather have (better, clearer) versions available for/on newer tech (eg DVD instead of VHS and DVDs/CDs and ROMs rather than dodgy cassettes/carts for my consoles and emulators).

Not only is new tech cheaper it's also generally much smaller too - meaning more space in my house for more of it!

As for reliability - other than recent DESIGN problems with the XBox 360, reliability has never really bothered me. I've never had any of my major appliances break down within the first 5 years or so of owning it. Maybe i got lucky, maybe I just take better care of my gear. Dunno.
Title: Re: good old times
Post by: Crivens on 2012-Mar-06
Loading times slower? Hmm. Go back a bit further then. I remember waiting 20 mins or so for Neverending Story 128k to load on the Spectrum. Think I played the actual game less than that...

QuoteI wouldn't return to the original hardware if you paid me
:'( No don't say it! Not you!!! Heh, seriously though while I mainly agree there is something to be said for cool little games and not just a sea of FPS games. Although admittedly since the iPhone came along apps have seriously changed that around. It's like the good old days! :)

Cheers
Title: Re: good old times
Post by: Ian Price on 2012-Mar-06
There's absolutely nothing wrong with old games - I was talking about hardware.

I love retro games, but I also love new games too. But which is better? There's only one way to find out... FIGHT!!!! ;)
Title: Re: good old times
Post by: Crivens on 2012-Mar-06
QuoteThere's absolutely nothing wrong with old games - I was talking about hardware
Fair enough. Thought you had gone to the dark side for a second...

QuoteI love retro games, but I also love new games too. But which is better? There's only one way to find out... FIGHT!!!!
Come on retro games! Get in there! :)

I had loads of Spectrum and Atari ST hardware and software and then one day (even though I had by then bought a decent sized house down south and had the extra room) my parents just gave the lot away to a charity shop. I was honestly almost in tears... They couldn't quite get it meant so much to me even when I reminded them I programmed for a living so it meant even more about my humble beginnings... And they ditched my teddy bear and plastic crocodile... But that's another story...

The other day my sister in law had cleared out some of her old stuff. They were always geeky anyway (lots of Star Trek stuff like tricorders and the like) but the box of spectrum stuff was a nice surprise. Lots of old games (girls didn't pirate much stuff as kids it turned out - I was like a bloody drug dealer at the time...) and tonnes of cool hardware. Brought it all back. And a Speccy light gun! How cool is that?...

Cheers
Title: Re: good old times
Post by: Kitty Hello on 2012-Mar-06
very cool! I once had a lightgun for the Amiga. But I was too stupid to program it :(

The images didn't mention the loading times we had on old computers. "PRESS PLAY ON TAPE".
But for playability, the Super Mario N64 version is still the best ever, IMO.
Title: Re: good old times
Post by: Crivens on 2012-Mar-06
I had a lightgun on an old Grandstand thingy. Was basically pong type games, but also lightgun shooty pong square game! Awesome! Best thing about it was it looked like a proper SWAT type gun. Excellent (party on dude).

QuoteBut for playability, the Super Mario N64 version is still the best ever, IMO
I still have mine under the bed in my Cyprus flat. Might give it a go when on holiday next week. I remember when I bought that (15 years ago???? Seriously????) and I got the N64, Mario 64, and Turok. Cost more than £400 if I remember rightly. Turok on it's *own* was like £70+. And it was craptastic...

Cheers
Title: Re: good old times
Post by: Ian Price on 2012-Mar-06
QuoteBut for playability, the Super Mario N64 version is still the best ever, IMO.
I too prefer Super Mario 64 to any other Mario platform games, but I preferred Banjo Kazooie at the time (the second one was awful), due to it's sheer variety. I really love Paper mario on the N64 too - better than the Wii version IMHO.

I tried so hard to get into Turok. I failed miserably. It just felt like an empty shell of a game, with more exploring than fighting. Can't remember which one I have (#2 I think). I remember it being hailed as the second coming at the time. I still can;t see why.


Title: Re: good old times
Post by: Crivens on 2012-Mar-06
QuoteI remember it being hailed as the second coming at the time
I believe it was because of the Dinos. I mean they did look pretty good at the time. Graphically it was pretty much as good as it got on a console really.

Overall though the main problem I had with the original Turok was nothing to do with graphics (fogging was pretty bad though) or even most of the gameplay (was an alright shooter), it was the respawning. Basically most FPS games at the time had a set area that would set off a monster or two. True more advanced ones sometimes had enemies that came after you when they heard or saw something, but most of the time it was when you entered a defined area. No problems there. And then when you killed them they died, and stayed dead. Any new monsters that came to an area were normally if you opened a door or at some point when the whole level respawned (say if you successfully accomplished something). If I remember rightly Turok monsters just respawned after a minute or so.

Worse was it would just spawn random monsters in random places. Right bad. But if you knew a monster existed in a set location (say behind a wall) and lobbed a grenade or somesuch over the wall or in the general area, then the monster would not die! It would only exist when you were right on top of it. Even a nuclear bomb effort of a weapon would have no effect. Destroy every atom for 2 miles and then a Dino would jump out from behind a rock 10 foot ahead. Sigh...

And yes Mario 64 owes me a very large portion of my life. And I didn't *quite* complete it either... Wonder if the memory stick still works...

Cheers
Title: Re: good old times
Post by: fuzzy70 on 2012-Mar-06
Some hardware is more solid than others, the current generation of consoles are nothing to write home about though as in the 360 & PS3. I have an original XBOX (modded but only the bios not the cooling) & during the time I have had that I have gone through 4x 360's with RROD problems yet my original XBOX is still going strong. It may have just been bad luck with my 360's but ebay has always been full of RROD ones for sale, & yes I do look after my gear (my 360's where in well vented places as well).

It might be just some tech gear shouldn't be crammed in such a small package, remember the Shuttle cube pc's, another prime example of too much heat generated in a small space. Advancements have been made though & cpu's etc are getting more efficient & generating less heat so I class the previous examples as "Technical Blips"  :D

Going back to old school tapes/cartridges is something that sends shivers down my spine thinking about all the time lost loading, having a quick bash at a game (other than cartridge ones obviously) was not really an option. Anyone ever played "Racing Car Destruction Set" on a C64 via tape, that was seriously painful, only advantage the disk version had was lack of swapping/rewinding as C64 floppys where not speed demons either. In fact any multi load game like Summer Games etc was not a quick experience.

One thing that does get my back up with new games, although not all, is the developers "Safety Net", i.e the internet. That is definitely one thing retro systems where better for as a developer/publisher would be committing nearly commercial suicide if it released games full of bugs or problems. The cost of product recalls as well as getting a bad name back then could easily make a company broke or make life difficult for them.

Lee
Title: Re: good old times
Post by: Crivens on 2012-Mar-06
Heheh, I remember the Spectrum 48k (rubber keys) used to have a built in speaker that you couldn't adjust the volume. So when I was supposed to be asleep and was having a sneaky game it used to belt out full volume with stupid whiney noises.

I remember having to pretty much smother it with a pillow to get it to shut up and not alert my parents. Heheh, I must have looked like a demented weirdo killing off their wife or something. :) Of course at the time I loved it too much for that...

Cheers
Title: Re: good old times
Post by: MrTAToad on 2012-Mar-06
Should have gone for a C64 :)
Title: Re: good old times
Post by: Ian Price on 2012-Mar-06
fuzzy70 - the original XBox360s suffered from a serious design flaw, rather than normal  technical breakdowns. The XBox360 was fecked up from the beginning. All machines from that first design (non-Jasper) WILL break down due to that design flaw - it's just a matter or time. Breakdowns from the later XBox360s is actually incredibly rare.

Inferring that the 360 are unreliable because you had 4 RRODs (from the original range of 360s no doubt) and that there are plenty of them on eBay doesn't do the 360 (or Microsoft) the service that it deserves. Once MS was aware and accepted responsibility the original problem they invested heavily in repair and re-design to fix it. The problem was widely reported, but it was also quickly sorted. I had an RROD on my 360, MS replaced it with a new "Jasper" version and back to me within 8 days, plus they gave me a month's extra Live and a brand new facia for free and gave everyone a three year warranty on top. I've had that XBox360 for over three years now with no problems.

back in the day I had a CPC with green screen when they first game out (1984) that died after just a couple of months - sent it back, got a full refund and then upgraded to a colour screen, which I had for about 5 years before getting an Amiga. The colour screen was repaired a couple of times during that time period.

Newer kit is NOT less reliable than older kit. It's just not generally as easy to fix yourself nowadays though.
Title: Re: good old times
Post by: Crivens on 2012-Mar-06
QuoteShould have gone for a C64
I didn't like my games in shades of brown :) And so it begins. Wow is like the 90's/2000's never even happened :)

Cheers
Title: Re: good old times
Post by: MrTAToad on 2012-Mar-06
QuoteI didn't like my games in shades of brown
Oooh - cheeky!
Title: Re: good old times
Post by: Kitty Hello on 2012-Mar-06
The C64 wasn't all brown. It had all sorts of colours!
dark-red, ochre, orange, skin-colour, ... XD
Title: Re: good old times
Post by: Crivens on 2012-Mar-06
Ahhhh... it's like coming home... just 30 years too late...

*cough*C64 also had colour clash*cough*just not quite*cough*as bad*cough*hence the pink*cough*and brown*cough*Frankenstein*cough*type heads on things*cough*.

Cheers

AlthoughItWasQuiteGoodForAdventuresAndSportGamesForSomeReason (Say really quickly with me...).
Title: Re: good old times
Post by: Ruidesco on 2012-Mar-06
Bob Russell, creator of the VIC-II graphics chip, literally said that he chose colours he liked for the palette and you can really see he didn't try to strike any kind of balance; purple and yellow seem to be there just as an afterthought, there is no pink, fuchsia, dark green, etc while you get three different gray tones (apart from white and black), three blues and four red-based colours.

In any case his decision gave the C64 graphics a distinctive image. :good:
Title: Re: good old times
Post by: erico on 2012-Mar-06
You can also try work out "inexistent colors" out of it!  :o
http://books.google.com.br/books/about/Da_cor_%C3%A0_cor_inexistente.html?id=0BnWDhxTHsgC&redir_esc=y

Best color book there is, a must. I can´t seem to find an english translation though.

If you are really into painful pallete, you should check the coco 1 and 2 color abilities:
http://en.wikipedia.org/wiki/TRS-80_Color_Computer#Artifact_colors

Scroll down to the ARTIFACT COLORS for a real pain, C64 is heaven close to it.
still...some people could do marvels with it
Title: Re: good old times
Post by: Leginus on 2012-Mar-06
Did i hear some spectrum fanboy having the cheek to complain about the C64!!!  Really!!  Really!!
lol just kidding....I guess we all had our favourites, and you're allowed to.....as long as its the c64...fanboy indeed!

:nana:
Title: Re: good old times
Post by: MrTAToad on 2012-Mar-06
Quote from: Crivens on 2012-Mar-06
Ahhhh... it's like coming home... just 30 years too late...

*cough*C64 also had colour clash*cough*just not quite*cough*as bad*cough*hence the pink*cough*and brown*cough*Frankenstein*cough*type heads on things*cough*.

Cheers

AlthoughItWasQuiteGoodForAdventuresAndSportGamesForSomeReason (Say really quickly with me...).
It was also rather good for arcade games too.  And had more colours available than a certain system with a spongy keyboard :)
Title: Re: good old times
Post by: doimus on 2012-Mar-06
Regarding the past vs. present issue...

People, we are walking around with multi-core multi-GHz multi-touch phones in our pockets....  :S

Now repeat that 100 times: we are walking around with multi-core multi-GHz multi-touch phones in our pockets....  :S
... that, at least in my case, have C64, NES, SNES, GB, DOS emus on it, nevertheless. Never mind the GPS, internet browser, music apps and well, phone capabilities.

Now, f*ck me, but that's way better than how I imagined future technology quarter a century ago.
OK, we still don't have hovering skateboards, but patience...

Title: Re: good old times
Post by: MrTAToad on 2012-Mar-06
Oh yes, you can't help appreciate the advances made in computer technology - 3d systems that the poor old C64 wouldn't be able to fit in memory, let alone run.

However, this process has become victim to operating systems suffering from a need to be usable by everyone, adding unneeded bits.  In addition, with the exception of handheld devices, no operating system is on ROM :(
Title: Re: good old times
Post by: erico on 2012-Mar-06
Quote from: MrTAToad on 2012-Mar-06
...And had more colours available than a certain system with a spongy keyboard :)

:D :D :D
Title: Re: good old times
Post by: Marmor on 2012-Mar-06
 :P
Atari 130 XE  !! thinner,better,faster,real hardware sprites  :good:
end of flamewar

Btw a oneliner without any comment have 30 replys ?! great !! i like this community  <3

Title: Re: good old times
Post by: Leginus on 2012-Mar-06
I agree, I am a member of many and this one is by far the best and always has been  :good:
Title: Re: good old times
Post by: Wild_Duck on 2012-Mar-06
Twin Kingdom Valley took 20 odd minutes to load on the C64 then "syntax error in line 100". Takes about a second under Vice.
Title: Re: good old times
Post by: Ian Price on 2012-Mar-06
Sultan's Maze on the Amstrad CPC took 17 minutes to load.

Was it worth it? Watch the vid and decide for yourself ;)


Title: Re: good old times
Post by: erico on 2012-Mar-07
17m? 20m?

I remember some pirated tapes on coco that would take AGES to mess with the buttons/volume on the player just before things would work, and better write it down.

That is, all coco 1/2 "official" games in brazil were corporate pirated, and so some of the computer incarnations.
Title: Re: good old times
Post by: Leginus on 2012-Mar-07
Oh no the dreaded piracy word....quick lock the thread  :D
Title: Re: good old times
Post by: erico on 2012-Mar-07
 :D :D :D

But it is funky.

You get a local corporate pirated computer disguised as genuine around here back in the 80s (with tv commercials and all).
Then you have the choice to buy their pirated software, or the ´indies´ pirated software.

I tried getting a coco 3 from tandy in the US at that time (soo naive I was), but all imports were totally forbidding in brasil till somewhere around 90/92. :O :puke:

So there wasn´t many options. Either that or live in a steam powered condition. =D
It gets worse! My amiga 500 was contrabanded!  :D :D
Title: Re: good old times
Post by: Leginus on 2012-Mar-07
Amiga 500 contraband.  Love it!!  =D
Title: Re: good old times
Post by: Wampus on 2012-Mar-07
Quote from: Ian Price on 2012-Mar-06
Sultan's Maze on the Amstrad CPC took 17 minutes to load.

Was it worth it? Watch the vid and decide for yourself ;)

Watching that made me want to slap somebody.

Even the resulting tantrum from the loading screen failing in the 16th minute would've been more fun that playing that thing. Sheesh.
Title: Re: good old times
Post by: fuzzy70 on 2012-Mar-07
Quote from: Ian Price on 2012-Mar-06
Inferring that the 360 are unreliable because you had 4 RRODs (from the original range of 360s no doubt)

2x Zephyr's, 1x Falcon, 1x Jasper. I did go on to say that perhaps I had probably just been unlucky with mine.

Lee
Title: Re: good old times
Post by: Ian Price on 2012-Mar-07
Quote from: Wampus on 2012-Mar-07
Quote from: Ian Price on 2012-Mar-06
Sultan's Maze on the Amstrad CPC took 17 minutes to load.

Was it worth it? Watch the vid and decide for yourself ;)

Watching that made me want to slap somebody.

Even the resulting tantrum from the loading screen failing in the 16th minute would've been more fun that playing that thing. Sheesh.
You're not wrong! It was a truly awful game (that came free as part of a 12 game pack with the Amstrad at one point). It must have been written in a BASIC that was then emulated by the BASIC that ran on the machine - there's no reason that it should have been that slow.
Title: Re: good old times
Post by: BdR on 2012-Mar-07
It wasn't all good old days...

Remember how you had to endlessly rewind/forward tapes to find anything on audio/videotape (I used to tape "Married with Children" episodes from tv :D). On the other hand, today's tv seems to be an endless stream of commercials with fragments of series/movies thrown in. Charlie Brooker's Screen Wipe did a pretty funny episode (http://www.youtube.com/watch?v=qWXKHGolqrU) bashing tv-advertising though.
Title: Re: good old times
Post by: MrTAToad on 2012-Mar-07
Quote from: Ian Price on 2012-Mar-07
Quote from: Wampus on 2012-Mar-07
Quote from: Ian Price on 2012-Mar-06
Sultan's Maze on the Amstrad CPC took 17 minutes to load.

Was it worth it? Watch the vid and decide for yourself ;)

Watching that made me want to slap somebody.

Even the resulting tantrum from the loading screen failing in the 16th minute would've been more fun that playing that thing. Sheesh.
You're not wrong! It was a truly awful game (that came free as part of a 12 game pack with the Amstrad at one point). It must have been written in a BASIC that was then emulated by the BASIC that ran on the machine - there's no reason that it should have been that slow.
You mean interpreted :)
Title: Re: good old times
Post by: Ian Price on 2012-Mar-07
No I meant emulated. Have you ever seen an emulator on an 8bit machine?  :D

It was supposed to be a joke.  ;/

Title: Re: good old times
Post by: MrTAToad on 2012-Mar-07
Ahhhhh  :D
Title: Re: good old times
Post by: ampos on 2012-Mar-07
Quote from: Ian Price on 2012-Mar-07
No I meant emulated. Have you ever seen an emulator on an 8bit machine?  :D

It was supposed to be a joke.  ;/

The C64 had a Spectrum emulator, although it can only run basic software.

http://m.youtube.com/index?desktop_uri=%2F&gl=ES#/watch?v=Ts96J7HhO28
Title: Re: good old times
Post by: erico on 2012-Mar-08
that is a strange youtube link, it shows "You have 4 videos in your Watch Later list"

edit: I guess I must have been "joked" :)
Title: Re: good old times
Post by: mentalthink on 2012-Mar-14
For Sultan Maze better Use turboCharge!!!  =D

Well I rebember the first time I look this game in my CPC... I wish want Die!!!, and ho mommy and the "plaga galactica"... lukcy the most importat enterprises in Spain and UK, make really art works... whit her games!!!.

80´s  :-* :-* :-* :-* :-*
Title: Re: good old times
Post by: Ian Price on 2012-Mar-14
Galactic Plague was a pretty good Galaxian clone IIRC. The worst game ever though had to be Bridge It. Awful in every possible way.
Title: Re: good old times
Post by: ampos on 2012-Mar-15
Quote from: erico on 2012-Mar-08
that is a strange youtube link, it shows "You have 4 videos in your Watch Later list"

edit: I guess I must have been "joked" :)

No, you wasn't joked. It was my mobile device joking both of us. The corrent link is

Title: Re: good old times
Post by: MrTAToad on 2012-Mar-15
Haven't seen that for ages!
Title: Re: good old times
Post by: mentalthink on 2012-Mar-15
In the 1:16 minut say the really thru... made a Generation of Coders... or almost people very interesting for computers... I think the kids of today don´t have too much interesting about code... only Play... in the most of cases...
Title: Re: good old times
Post by: Ian Price on 2012-Mar-15
QuoteI think the kids of today don´t have too much interesting about code... only Play... in the most of cases...
I think you're right on the whole, although to be fair, how many people did you know back in the 8bit days that coded? I didn't really know anyone in my school that dabbled in code at all. I had a mate that would copy out the odd listing on his C64 but that was it really.

My 15yo son has no interest in coding now (he did briefly at 8, but realized it was a lot of hard work). Few people understand how much work can go into even the simplest of apps.

I'm sure some kids want to (and do code) but the majority don't. So no change at all then really.
Title: Re: good old times
Post by: Kitty Hello on 2012-Mar-15
He's 15 and does not code?  :whip:

I have two girls. Typical girls. I don't expect any to get interested in coding, but let's see...
I got an C64 BASIC for the iPad and we had a play with:
Code (glbasic) Select

input "Enter your name: ", name$
print name$+" you are a "+data$(rnd(4))


and they sort of liked it, so there's hope.
Title: Re: good old times
Post by: fuzzy70 on 2012-Mar-15
Pretty much the same here, I can remember all my mates that had computers like Spectrums/C64's/CPC's etc used them for playing games. Only 1 other than myself done any coding & the scary thing was both of us knew more than the teacher in regards to coding. Back then I think there was a shortage of computer studies teachers as it was still a new subject as such.

Lee
Title: Re: good old times
Post by: MrTAToad on 2012-Mar-15
You need to get GLBasic for the iPad up and running!
Title: Re: good old times
Post by: fuzzy70 on 2012-Mar-15
(https://fbcdn-sphotos-a.akamaihd.net/hphotos-ak-snc7/425835_314018075320038_177138795674634_792494_967419623_n.jpg)
Title: Re: good old times
Post by: Ian Price on 2012-Mar-15
Quoteknew more than the teacher in regards to coding.
Same here. We didn't even have computer studies, but we did have a teacher that knew a (little) bit about coding.
Title: Re: good old times
Post by: fuzzy70 on 2012-Mar-15
We had a Research Machines RM 380Z with 2x 8" floppy drives & green screen monitor. Only 1 of them & it was chained to a trolly. Only an adult would have been able to steal it as this piece of kit weighed shitloads lol. It wasn't until about the 4th or 5th year of secondary school that we got BBC Micros by which time we had a new Comp Studies teacher.

The original teacher was a chemistry one I believe who got thrown straight in the deep end  the poor sod. I will never forget when he said "Insert the disk then press 'B' on the keyboard for bootstrap" & when asked why it was called "bootstrap" he just stared blankly into space. Took him 2 weeks to find the answer to that  :D.

Lee
Title: Re: good old times
Post by: okee on 2012-Mar-16
QuoteI think the kids of today don´t have too much interesting about code... only Play... in the most of cases...

I took the kids (age 6 + 11) to a Coderdojo today, ok they had a choice between Scratch and Html but it's a start
They loved it, about 140 kids turned up, they're starting to crop up around the country here and the guy that started
it is travelling around the world helping groups that want to start. It's free very casual and they have loads of
mentors going around helping.

https://twitter.com/#!/shoyne/status/180330842382548992/photo/1/large

http://coderdojo.com/
Title: Re: good old times
Post by: Ian Price on 2012-Mar-16
Once Raspberry Pi hits the floor, hopefully schools will push coding a bit further than they do now.
Title: Re: good old times
Post by: quangdx on 2012-Mar-17
Program anywhere with a web browser and an internet connection.
HTML5 Spectrum emulator
http://wizard.ae.krakow.pl/~jb/qaop/
Title: Re: good old times
Post by: MrTAToad on 2012-Mar-17
Quote from: Ian Price on 2012-Mar-16
Once Raspberry Pi hits the floor, hopefully schools will push coding a bit further than they do now.
Hope so - trouble is, do the children have the ability to code, or will they find it boring and won't be able to concentrate ?
Title: Re: good old times
Post by: Ian Price on 2012-Mar-17
Quote from: MrTAToad on 2012-Mar-17
Quote from: Ian Price on 2012-Mar-16
Once Raspberry Pi hits the floor, hopefully schools will push coding a bit further than they do now.
Hope so - trouble is, do the children have the ability to code, or will they find it boring and won't be able to concentrate ?
The only way to find out is to try...
Title: Re: good old times
Post by: fuzzy70 on 2012-Mar-17
Out of interest what language/languages do you think schools would use?. When I was at school the choice was rather limited, Basic was the main one with fortran etc touched upon but was deemed a bit to specialised.

Lee
Title: Re: good old times
Post by: MrTAToad on 2012-Mar-18
I don't know - my college did Turbo Pascal, Turbo C and Turbo Basic - three proper languages.

I suspect they might have moved to Visual Basic, Java and C# nowadays.  The problem with the latter two is you need to do some much work for so little...
Title: Re: good old times
Post by: fuzzy70 on 2012-Mar-18
Turbo C did not exist when i was at school  :D, I think we had turbo pascal on CP/M. PC's (as in intel dos ones) had not long been out & carried a very large price tag so they was not in my school. I think we got BBC Micros around 1982-83 & that was when pascal was overtaken by BASIC as they had the option of either buying another 1-2 BBC's or equipping the ones they bought with the pascal roms/software.

It was not a choice they enjoyed but the extra machines won simply because it allowed more people access at the same time during lessons.

Lee
Title: Re: good old times
Post by: ampos on 2012-Mar-18
When I was at 2gr High, 15 y.o., computers come to school: 3 Spectrum and 2 MSXs. I remember being there being the very best at it, as I was programing for almost 2 years.

I was so ahead of the rest of the class that the teacher (he was the math teacher, and was just learning with the rest of the class) had to put the exams "acording to our knowledge", being my exams more dificult than the rest of the class.

I remember that a exam was "ask the user for his born year and calculate his age" (more or less), and the mine being "print any number with just 2 decimals".

I started converting number to string, finding the ".", and using right$ and left$ or something like that. When the teacher saw it, he said "you can not use functions we have not teach in class". SO I said "them Im lost". I can remember his smile for being "superior" than me at least one time. "Just multiply by 100, remove decimals and divide by 100 again". As far as I saw it, it was just a matter of seconds to have it done. This has been very useful to me in my programing life, similar to switch=1-switch.

Another day, he was explaining how to make a bingo game: create a matrix of 90 elements, fill it with numbers from 1 to 90, then un-sort them, choose a random "ball" to display the number, remove the ball, move the bottom balls one position up and keep a pointer with the total number of remaining balls. It was sooo dificult to understand (for the rest of the class). He was trying to imitate the real thing, and not thinking in computer terms. So I raised my arm, and said: why not create a matrix of 90 elements. Choose any random number and check if it is 0 or 1. Repeat until it is 0. Display this ball and mark it as 1 so it is not displayed again.

He didnt understand this so I have to write the program on the blackboard (yes, all of this was done on blackboards). The class ended before he gets it; the next day he comes saying "your method is easier than mine, but has a problem. When only a few ball are left, he can take a bit long to find a "0" ball". My answer was: we are talking about computers, isnt it? they are fast!"


Also we have many homework, to write programs in basic. On paper. I remember he just read the other students, but mines were written (by him I suppouse) on real computers, as my exercices come back with notes as "this gives syntax error" and things like this. He always wanted to ...er... pick-up me (not sure about the english word). In the end, I am sure he learned more from me than me from him, but I remember this good-old times as one of the more happier.

BTW, I had at home a Commodore Vic-20, with 3583 bytes free for programming :D

Also I remember doign a karate game for the vic, that loaded in 2 parts (the first was graphic loading). After loading...:

Code (glbasic) Select
print free(0)
2 bytes free


Amazing, just 2 bytes free of memory. Those were the times...
Title: Re: good old times
Post by: mentalthink on 2012-Mar-23
I think the kids, now don´t want programming, or simply they don´t have interest about this...

I rebenmber when I was a child, I go crazy for touch a computer... but to much expensive , after a pair of years I have my CPC 464 whit 6 years old, and whit 10 my Amiga 500...

I think this time was another time... in Spain in the retroScene, we speaking about Romantic time, this time was abosulutely awesome creativity, and the Spaninsh soft, was one of the betters in the World, Spain was the 2 producer in all the world, in games, after UK...

I think was a Boom!!! Computer, like in 90, was the PC Boom!!! and now I think it´s internet and all mobile devices... but the kids, I think they are growing whit a lot of consoles, and not computers, a lot of Magazines, on you can learn to programming, now don´t exist, in my country don´t have any one magazine about programming your PC, yes internet have a lot of things, but not it´s the same, I rebenmber Micrihobby, an Magazine, pay you, if you make a good game... I speak about 60.000 ptas in those times... about 360€, now not it´s too much, but in those time, can be more of the win of you father.

I only say always a thing... I give thanks to good, for live the principle of the computing... not exactly, before have the IBM and all the mainframes... but of course, this it´s was imposible for a standard family... the 80´s was the better decade of all the times... and the music, I rebenmber communards, Depeche mode... and all this awesome music, now it´s all the same, the good look and pretty girl o boy, singing some lazy things... and winning huge amounts of money...

80´s forever  :-*