How can I do localization in GLBasic for mobile app (iOS, WebOS)?
How does GLBasic knows in which country / Language it is running?
Check: PLATFORMINFO$() (http://www.dream-d-sign.de/xmlhelp.php?lang=en&id=162&action=view)
I use my localisation routine, which detects the country the user is in and lets them select a language...
The code is around in the Code Snippets section, I believe.