looks like that GLBasic IDE, Version: 10.209 has a problem with the command MOUSEAXIS
I have make a new version of a programm and saw that MOUSEAXIS(0) allways return a 0. also wenn i move the mouse to the left and right....
Michael
This works fine with me :
WHILE TRUE
PRINT MOUSEAXIS(0),0,0
SHOWSCREEN
WEND
Note that it returns a velocity value per game loop,so wont continually show a non-zero value. In addition using MOUSESTATE before MOUSEAXIS will, of course, render the latter command useless as there will be nothing to detect...
Its movement since last showscreen or mousestate call.