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Main forum => GLBasic - en => Topic started by: mentalthink on 2011-Nov-22

Title: Any mode for capture the 3d camera in Real Time?¿
Post by: mentalthink on 2011-Nov-22
HI it´s possible to capture the 3D camera and pass to an image directly, but not using grabsprite, usin something like mem2sprite...

The utility I thinked for use like a texture over 3D objects, for make some effect similat to a reflections, but somthing different?¿...

Thanks.
Title: Re: Any mode for capture the 3d camera in Real Time?¿
Post by: Kitty Hello on 2011-Nov-23
Usescreen would be the solution. But 3D seems currently broken. Check again next weekend
Title: Re: Any mode for capture the 3d camera in Real Time?¿
Post by: mentalthink on 2011-Nov-23
No problem!!! :happy: :happy: