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Main forum => GLBasic - en => Topic started by: bigtunacan on 2011-Oct-30

Title: Xcode compile failing
Post by: bigtunacan on 2011-Oct-30
Xcode compile for my game has been working fine; now it is suddenly getting compile errors.

Here are the errors I'm getting.

Code (glbasic) Select

Undefined symbols for architecture i386:
  "_isIphone", referenced from:
      _main in main.o
  "_GLB_iPhone_call_main", referenced from:
      _main in main.o
ld: symbol(s) not found for architecture i386



Title: Re: Xcode compile failing
Post by: trucidare on 2011-Oct-30
you tried to compile for simulator - iOS devices are arm not i386
Title: Re: Xcode compile failing
Post by: bigtunacan on 2011-Oct-30
Thanks, that was the problem.