hi im adding a function call'd sound circles to my game ist where a sound will be added to the overall ambiant sound when you get close to it.. here how it look's in the engine, it can make music/effect be added or changed depending if your close to an enemy or waterfall
ill post the code once its done :)
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:happy: :happy:
HI DjToon I stay making something similar to your code in my game, but a question...
I look the boxes goes down, you has make the 3D sound effect, from the top to botom, or only it´s when we stay near the object the sound it´s more high.
Thanks,
Kinds Regards,
Iván J.
the volume changes as you get coloser
I look forward to the code.
Oh, btw...been there, done that... :D
http://www.glbasic.com/forum/index.php?topic=7004.msg57156#msg57156