GLBasic forum

Main forum => GLBasic - en => Topic started by: spacefractal on 2011-Oct-04

Title: Media syncrosering and some skipping around it...
Post by: spacefractal on 2011-Oct-04
GlBasic does auto copy files, if its not exists in the Media folders when you compile to various platform.

Howover there is some chases I do NOT want to do that, because I example not to want to ad a game for a competing platform, because it not exists on Android, but for iOS only (and I also might do some other small details, that might only shown on iOS or Android and no reason to include both graphics.

Is its possible to let GlBasic NOT copy a contain folder in the Media folder (or the other way via files panel), so I want to do sync my self (which here I do use a external one, so I have more control)? Or should I use a shoebox? its could even been folder with the platform name (etc iOS under Media for iOS only etc).
Title: Re: Media syncrosering and some skipping around it...
Post by: Kitty Hello on 2011-Oct-04
It only copies files there, that are in the Media directory. And it only copies if you compile for that platform. If you want a file only in one platform, just copy it there - not in your project.app/Media directory.

The copy is really needed because of the packing.