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Main forum => GLBasic - en => Topic started by: AMateus on 2011-Oct-02

Title: Android Emulator - slow slow slow
Post by: AMateus on 2011-Oct-02
Hi,

For those who work with the android emulator from the sdk, you know how desperately slow it is.

I could have found out the solution on this topic: http://stackoverflow.com/questions/1554099/slow-android-emulator

Relevant information:

Install VirtualBox (http://www.virtualbox.org/).
Download iso-file that you need (http://code.google.com/p/android-x86/downloads/list)
Create a virtual machine Linux 2.6/Other Linux, 512 Mb RAM, HD 2 Gb. Network: PCnet-Fast III, attached to NAT. You can also use bridged adapter, but you need a DHCP server in your environment.
Install Android x86 (http://www.android-x86.org/) on the emulator, run it.
Check the Virtual Machine IP
Run cmd on your XP, change dir to your Android tools dir, type adb connect <virtual_machine_IP>

Going to check this with VMWare. and I will give feedback :)

Regards,
António
Title: Re: Android Emulator - slow slow slow
Post by: MrTAToad on 2011-Oct-02
The emulator can't also handle coloured lines too...
Title: Re: Android Emulator - slow slow slow
Post by: Kitty Hello on 2011-Oct-04
Android x68 can run GLBasic code? I'm compiling for ARM IIRC.
Title: Re: Android Emulator - slow slow slow
Post by: ampos on 2011-Oct-04
Yes, it does.
Title: Re: Android Emulator - slow slow slow
Post by: Kitty Hello on 2011-Oct-04
so - am I producing x86 code too? That would be pretty awesome.