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Main forum => GLBasic - en => Topic started by: djtoon on 2011-Sep-14

Title: grab sprite in 960x640
Post by: djtoon on 2011-Sep-14
hi
i have a game on the iphone
i draw some stuff in a box that is 480x320 size
and then i grab it

when i see the grabed sprite its onely half :(
any ideas?
Title: Re: grab sprite in 960x640
Post by: Kitty Hello on 2011-Sep-14
can you post some example code?
Is the size of the grababed image exaclty 256x256,  maybe?
Title: Re: grab sprite in 960x640
Post by: djtoon on 2011-Sep-14
nope 410,280
Title: Re: grab sprite in 960x640
Post by: Kitty Hello on 2011-Sep-14
very strange. And you grabbed from x,y = 0,0?
Title: Re: grab sprite in 960x640
Post by: djtoon on 2011-Sep-14
yes
i work around this by useing create screen and then useing this sprite
but the but is still there