anyone has a some code to start with?
i found a c++ example but didnt understatnd it :(
Don't think anyone has attempted it :)
Try this example from the DarkBasic forum. Should be simple enough to translate to GLB.
http://forum.thegamecreators.com/?m=forum_view&t=96427&b=6 (http://forum.thegamecreators.com/?m=forum_view&t=96427&b=6)
Cheers
Please post the example / link
I would like to try it, too. :D
Something I've experimented with is a liquid textured convex hull polygon around a cluster of box2d circles to produce fluid blobs.
There's one in the sohwroom, no?
It's called "fluids" IIRC.