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Main forum => GLBasic - en => Topic started by: djtoon on 2011-Aug-11

Title: FLUID DYNAMICS
Post by: djtoon on 2011-Aug-11
anyone has a some code to start with?
i found a c++ example but didnt understatnd it :(

Title: Re: FLUID DYNAMICS
Post by: MrTAToad on 2011-Aug-11
Don't think anyone has attempted it :)
Title: Re: FLUID DYNAMICS
Post by: Crivens on 2011-Aug-11
Try this example from the DarkBasic forum. Should be simple enough to translate to GLB.
http://forum.thegamecreators.com/?m=forum_view&t=96427&b=6 (http://forum.thegamecreators.com/?m=forum_view&t=96427&b=6)

Cheers
Title: Re: FLUID DYNAMICS
Post by: backslider on 2011-Aug-12
Please post the example / link

I would like to try it, too.  :D
Title: Re: FLUID DYNAMICS
Post by: matchy on 2011-Aug-12
Something I've experimented with is a liquid textured convex hull polygon around a cluster of box2d circles to produce fluid blobs.
Title: Re: FLUID DYNAMICS
Post by: Kitty Hello on 2011-Aug-16
There's one in the sohwroom, no?
It's called "fluids" IIRC.