GLBasic forum

Feature request => IDE/Syntax => Topic started by: Dark Schneider on 2011-Aug-05

Title: GETSCREENSIZE change
Post by: Dark Schneider on 2011-Aug-05
IMO it could be a good idea that GETSCREENSIZE returns the size of the current screen, not only the backbuffer.
So if we do an USESCREEN other than -1, then GETSCREENSIZE give us the size of that screen (render target).

This could be a good solution to use render targets more efficiently.
Title: Re: GETSCREENSIZE change
Post by: Kitty Hello on 2011-Aug-17
you can use getspritesize. But yes, I'll think it's a good idea.