Are there any plans down the line to support HTML5
I know Gernot is busy with Android at the moment but in the long run ?
I'm just discovering the joys of the chrome app store with games like
Angry Birds https://chrome.google.com/webstore/detail/aknpkdffaafgjchaibgeefbgmgeghloj?hl=en-US (https://chrome.google.com/webstore/detail/aknpkdffaafgjchaibgeefbgmgeghloj?hl=en-US) and
The Secret of Grisley Manor https://chrome.google.com/webstore/detail/kpaadcbfeeiehmjlfbgpafdjbeikhgff?hl=en-US (https://chrome.google.com/webstore/detail/kpaadcbfeeiehmjlfbgpafdjbeikhgff?hl=en-US)
seems a nice easy way to play online or simply install to play offline.
okee
It's in the Labs. The main problem is, that JavaScript won't allow a Main() function. You would have to return the borwser and update frame by frame. Something like: SUB GLB_ON_MAIN_STEP: or so would have to be introduced.
Would flash be a better option?
I have seen some flash vs html5 arguments recently and flash seems to be outperforming html5.
html5 can do OpenGL :/
nuff said :) :nw:
the next big thing hehe
html5 bridge
Bring it on :P
@Leginus: Flash has only a better performance if you are running it in Firefox. Try Chrome or IE instead.
@monono I do already use chrome, but thanks for the heads up.
I was referring to something I had read in another forum. I can't relay the information to them though as I would have to buy the other product to be able to post, and i have NO intention of buying it, I am extremely happy where i am :)
ohh my god...
GLBasic throught HTML5 or Webkit? yes!!!!! please!!!!!!
I know that could be a knightmare for Gernot to try to make it... but if it is possible it could be very handful.
Cheers.
awesoming, abosuly Brutal!!!.
Thanks Again....
:nw: :nw: :nw: :-* :-* :-*
Another interesting option would be to make glbasic target HAXE, that itself targets HTML5, Flash and some other languages.
The easiest thing would be to keep HTML5 as a seperate application - that way it would be easier to debug.
GLB is GCC, how can this be linked to GCC? Or are we talking about a new cross-compiler altogether?
Yes. See http://labs.glbasic.com (http://labs.glbasic.com) for details.
Wow! :nw:
Hi All!
is there any news regarding this feature or maybe a confirmation this is something we will see in next updates of GLBasic?!
fingers crossed ;)
Yes!
I'm working on a complete rewrite of the GLBasic compiler, which produces fast and lightweight HTML5 code. The compiler itself is fully working and does a great job so far.
At the moment I'm porting the whole GLBasic engine to HTML5.
Port GLBasic applications to HTML5 is not as easy as the other platforms, because there is no mainloop (as Kitty said). You have to do all the job in the SUBs "GLB_ON_INIT" and "GLB_ON_LOOP". Networking will not be supported and GOTO also (JavaScript does not offer a keyword like this).
More informations (in german ;( ): http://www.glbasic.com/forum/index.php?topic=4524.msg53624#msg53624 (http://www.glbasic.com/forum/index.php?topic=4524.msg53624#msg53624)
This sounds absolutely awesome, any compiled code you can publish to show any results from your compiler ?
Thanks coolo,
I've been taking a look at your link, german is very complicated to me ;) but I guess I got the idea behind :P
This project seems incredible, as having your app in a web can be freakin' amazing!
Could you please provide, if possible, more information?
milestones you expect, when we will be able to get it, what kind of features can be parsed or ported, sprites, 3D, DDBB connectivity via xmlrequest get/post,...
thanks a lot!
Okay:
Milestone 1: Get Syntax working (done)
Milestone 2: Get 2D functions working (DRAWSPRITE/ROTOSPRITE/... already works)
Milestone 3: Get Input functions working
Milestone 4: Get Sound working
Milestone 5: Get Data IO working (that's difficult to do)
Milestone 6: Get X_ commands working
QuoteI've been taking a look at your link, german is very complicated to me
In Chrome right click and select Translate, not perfect but gives a pretty close translation.
Hi Coolo!
how is it going? any advances?! :)
best!
With HTML5 you can make BlackBerry applications using Phonegap
So, in theory, GLBasic could come to be used to create games for social networking sites like Google+ and Facebook?
Quote from: Wampus on 2011-Sep-21
So, in theory, GLBasic could come to be used to create games for social networking sites like Google+ and Facebook?
Yes.
Game Maker new version for HTML5:
Sample games (compiled to HTML5): http://html5.yoyogames.com/
Article: http://www.yoyogames.com/gamemaker/html5
Will 3D be available ?
*push* :)