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Main forum => Off Topic => Topic started by: erico on 2011-Jun-28

Title: New Sculptris (finally)
Post by: erico on 2011-Jun-28
Check it out: :)
http://www.pixologic.com/sculptris/
Title: Re: New Sculptris (finally)
Post by: bigsofty on 2011-Jun-29
Lovely!  :-*
Title: Re: New Sculptris (finally)
Post by: erico on 2011-Jun-29
it´s great, I wish for higher uvmap memory 2048x2048 not enooough! :rant:
Done o skull on it...

[attachment deleted by admin]
Title: Re: New Sculptris (finally)
Post by: bigsofty on 2011-Jul-07
Nice evil looking skull Erico!

Id there going to be a commercial version?
Title: Re: New Sculptris (finally)
Post by: Slydog on 2011-Jul-07
"Nice evil looking skull Erico!" - I agree!
Are those 'surface cracks' part of the model, or part of the texture?

I can program with the best of them, but can't even draw a stick figure! ha  :-[
Title: Re: New Sculptris (finally)
Post by: erico on 2011-Jul-07
Quote from: bigsofty on 2011-Jul-07
Id there going to be a commercial version?

It has always been  free.

Quote from: Slydog on 2011-Jul-07
Are those 'surface cracks' part of the model, or part of the texture?

The cracks are mostly texture and bump, some are model.
This one has a lot of polygons almost for nothing.
Render and light and extra materials comes from lightwave.

This is a great tool to model low poly organic stuff and paint them...
Title: Re: New Sculptris (finally)
Post by: bigsofty on 2011-Jul-08
BTW I find Meshmixer and Sculptris make great bedfellows when it comes to clay modeling.  ;)
Title: Re: New Sculptris (finally)
Post by: Kitty Hello on 2011-Jul-11
I hope to get an Kinekt, soon. That is the best clay-modeler IMO.