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Main forum => GLBasic - en => Topic started by: djtoon on 2011-Jun-27

Title: any 3d physics for iphone ideas?
Post by: djtoon on 2011-Jun-27
does anyone have an ideas for true 3d physics engine for the iphone that works with glb?
thanks
Title: Re: any 3d physics for iphone ideas?
Post by: mentalthink on 2011-Jun-27
Hi djtoon, I sometimes use 2D box, I think like in your game, but making 2 objects in a physics worls, you can obtain a similar 3d physics engine, of course is too much limited, but if in this moment we don´t have a 3d physics... we have to wait.

Iván J.
Title: Re: any 3d physics for iphone ideas?
Post by: bigsofty on 2011-Jun-27
I tried Bullet via iXors in GLBasic, it was very slow but I suspect that the iXors implementation of the Bullet API sucked, rather that the physics lib itself.  :glare:

P.S. OT here, but a warning to anyone considering buying iXors, its main dev has left the team and the lib is dead in the water, avoid.