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Main forum => Bug Reports => Topic started by: Alex_R on 2011-May-03

Title: FILEREQUEST$ doesn't work on MacOs X 10.6
Post by: Alex_R on 2011-May-03
My new 2D editor is ready  :) . It runs fine on Windows 7 and under MacOs X 10.6 I can construct a map with all tiles. But when I want to save it I use FILEREQUEST$ to open a file request dialog and I get nothing but a black screen.

Is this a bug?

Thanks
Title: Re: FILEREQUEST$ doesn't work on MacOs X 10.6
Post by: Alex_R on 2011-May-03
Ok. The black screen is the empty editor screen and I notice there is an input field there. If I write the name of my map file nothing happens.
Title: Re: FILEREQUEST$ doesn't work on MacOs X 10.6
Post by: MrTAToad on 2011-May-03
Only on Windows does FILEREQUEST$ bring up a dialog window - on other platforms it calls INPUT
Title: Re: FILEREQUEST$ doesn't work on MacOs X 10.6
Post by: Alex_R on 2011-May-03
 :( :( :( :(
Ohhh!!! It's a pity! It is so hard to implement on MacOs X?
Title: Re: FILEREQUEST$ doesn't work on MacOs X 10.6
Post by: MrTAToad on 2011-May-03
I've no idea  :)
Title: Re: FILEREQUEST$ doesn't work on MacOs X 10.6
Post by: Kitty Hello on 2011-May-03
include Samples/Common/ddgui.gbas, then use DDgui_FideRequest$()
Title: Re: FILEREQUEST$ doesn't work on MacOs X 10.6
Post by: Alex_R on 2011-May-04
Ok. Thank you for your help!