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Main forum => GLBasic - en => Topic started by: bigsofty on 2011-Apr-13

Title: GLB sound API?
Post by: bigsofty on 2011-Apr-13
2 quick questions...

What sound library does GLB use behind the scenes?

Is it used on all platforms?

Cheers,


Ian
Title: Re: GLB sound API?
Post by: Kitty Hello on 2011-Apr-13
3 different ones. DirectSound, SDL and OpenAL.
Title: Re: GLB sound API?
Post by: MrTAToad on 2011-Apr-13
Would it be easier to change Windows over to OpenAL instead of DirectSound ?
Title: Re: GLB sound API?
Post by: bigsofty on 2011-Apr-13
Which platforms use OpenAL?
Title: Re: GLB sound API?
Post by: Kitty Hello on 2011-Apr-13
Mac/iPhone use OpenAL. OpenAL is not supported on Windows natively, so you would need to distribute a DLL. I don't want that.
Title: Re: GLB sound API?
Post by: MrTAToad on 2011-Apr-13
Good point!
Title: Re: GLB sound API?
Post by: bigsofty on 2011-Apr-13
Thanks fie the info Gernot.

Cheers,


Ian