Hi,
I had this info but can't find it on my computer or doing a forum search. How do you retrieve the OpenGL rendering context pointer that GLBasic uses?
Many thanks,
Ian
I have no idea.
You can get the HDC with GetDC(GLBASIC_WHND()); ... ::ReleaseDC(hDC);
But how to get the HGLRC - I have no idea.
Np, thanks anyways,
Ian