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Main forum => GLBasic - en => Topic started by: djtoon on 2011-Mar-31

Title: is there a way to see memory the program is taking?
Post by: djtoon on 2011-Mar-31
if therfe is i cant seem to find the function
Title: Re: is there a way to see memory the program is taking?
Post by: Gary on 2011-Mar-31
If you are on Windows then the task manager does the job good enough for me, I load the program up, take a note of the current memory useage and then run it for 10 minutes, if the memory has gone up a significant amount without any new items being loaded then there is a leak problem
Title: Re: is there a way to see memory the program is taking?
Post by: Crivens on 2011-Mar-31
And if on iPhone then it's something like Run->run with performance tool->Object allocations. I think there is also a leak option.

Cheers