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Main forum => GLBasic - en => Topic started by: Crivens on 2011-Mar-23

Title: Project name
Post by: Crivens on 2011-Mar-23
Ok so I'm making a free version of my game, and I copied the project directory to a different name. I also then changed the project name in the project options. However when I load up GLB and it shows the list of projects both the free and full version have the same name (the one from the full version). What am I missing?

Cheers
Title: Re: Project name
Post by: MrTAToad on 2011-Mar-23
What about the object gbap file ?
Title: Re: Project name
Post by: Crivens on 2011-Mar-23
Yeah I'm guessing this is what it is bit daft though. After all the name appears in the window title so you would think it would be used also for the initial project listings

Cheers
Title: Re: Project name
Post by: MrTAToad on 2011-Mar-23
Yes, would be a good idea.
Title: Re: Project name
Post by: Kitty Hello on 2011-Mar-24
What would be a good idea? I don't quite get it. In the list you see the gbaP file names, and the editor shows these in the title, too.
The project name is just the output name (.app directory).
Title: Re: Project name
Post by: Crivens on 2011-Mar-24
Well to be honest with a lot of vb6 stuff over the years I've got used to the main file being named main (my current one isn't but only because I was messing about a bit when I first got GLB). The name of the file having no effect on the name of the project basically. At the end of the day the name of the project in options is the name of the project, so I would expect all references to be to that rather than the gbap file name really. Plus if I then choose to rename the project or make a copy then I don't really want to change the gbap file, just the name in options. I suppose it's just a personal thing though. 

Cheers