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Main forum => GLBasic - en => Topic started by: Kuron on 2006-Nov-29

Title: full-sreen bitdepth?
Post by: Kuron on 2006-Nov-29
I gave up trying to get the windowed mouse working and for now and working in full-screen, which brings me to the new question.  How do we set the bitdepth of a full-screen program?
Title: full-sreen bitdepth?
Post by: Kitty Hello on 2006-Nov-29
It's set to 32 bits, then 24 if all failes 16. 16bit is _bad_ with OpenGL, since a lot of features do not work correctly.
Title: full-sreen bitdepth?
Post by: Kuron on 2006-Nov-30
Wow, thats great.  I am too used to having to code the setting checks by hand.  You are spoiling us.