HI today I test 3D on my Ipad, at full resolution, and works very well. (The last iOS 4.3)
I make a test whit 7 cubes and runs at 60 FPS, equal than PC, well, when I apply the texture to 7 cubes (1024x1024 .PNG) the speed go down a little, but I think if too much great the texture, and too much repeats.
Well I think Glbasic Rocks again!!! now on iPad
PS: I used 1024x768 (The Xcode has changed a lot of, but I think, is more easy to use now)
Very good news indeed. I think a lot of it has to do with Apple enabling the iPad to use Multitasking. One thing I would like to point out is that the iPad 2 is probably even faster with it's dual core approach. As soon as I have the cash I will be buying one but not until I have a game concept I want to put on it. I kinda have one but I'll see where the development goes with that.
Quote from: mentalthink on 2011-Mar-15
HI today I test 3D on my Ipad, at full resolution, and works very well. (The last iOS 4.3)
I make a test whit 7 cubes and runs at 60 FPS, equal than PC, well, when I apply the texture to 7 cubes (1024x1024 .PNG) the speed go down a little, but I think if too much great the texture, and too much repeats.
Well I think Glbasic Rocks again!!! now on iPadiPad2case (http://www.ebelow.com/ipad-2-case-iPad2case-iPad-2-cases.html)
ipad 2 smart cover (http://www.ebelow.com/ipad2-smart-cover-ipad-2-smart-cover-ipad2-smart-covers.html)
iPad2 case (http://www.ebelow.com/iPad2-cases-cheap-iPad2-cases-iPad2-case.html)PS: I used 1024x768 (The Xcode has changed a lot of, but I think, is more easy to use now)
Very good news indeed. I think a lot of it has to do with Apple enabling the iPad to use Multitasking. One thing I would like to point out is that the iPad 2 is probably even faster with it's dual core approach. As soon as I have the cash I will be buying one but not until I have a game concept I want to put on it. I kinda have one but I'll see where the development goes with that.