is there a way to turn this on? maybe using opengl?
thanks
dan
fullscreen AA? Or for line rendering?
for liner i mean
im drawing a 3d box with X_DRAWOBJ and i want antialias on its eages
glEnable(GL_LINE_SMOOTH) that would be. Try the GL wrapper I ship.
just attach the lib and add that line?
i dont think that compiles for the iphone :(
I had some major aliasing in my dynamic objects / cubes.
I didn't figure out how to do this at the OpenGL level (glEnable(GL_LINE_SMOOTH)) which sounds promising.
What I did is not use the full texture, but shrink the tx/ty coords in by 1 pixel on all sides, so no face extends to the texture boundry. This has cleaned up my aliasing quite a bit. Could also try a semi-transparent pixel wide border around the outside of the texture.
I'm not too sure if this is why mine got smoother or not!