GLBasic forum

Main forum => Bug Reports => Topic started by: ampos on 2011-Feb-23

Title: Out of DIM space
Post by: ampos on 2011-Feb-23
I have seen that when the running app stops due to a "out of DIM space", it does not report the error line number. It knows it, as it put the "error arrow" on the source, but the line number is not printed in the debug window. I mention it because if you accidentally press any key, the "error arrow" dissapear and you can not know were the error was.

If will be great if the debug windows says "out of DIM space, passed '32' as value, current DIM size was '23'". It would help a lot for debugging.
Title: Re: Out of DIM space
Post by: Kitty Hello on 2011-Feb-23
It does that with the latest update. Doesn't it?
Title: Re: Out of DIM space
Post by: ampos on 2011-Feb-23
LOL/SORRY

I was still at 8.x

Downloaded 9 and it is great!

(still the line number is not shown)