Is it true? If I buy GLBasic will I be stuck with a pain in the butt IDE or is there a better option anywhere? For small projects this may not be a problem, but anything serious and larger...well, the more damn repetitive work I have to do (such as indenting every damn line by hand) the slower and more ridiculous the whole process gets. Do I have any options or have I missed something? There don't seem to be too many options to change in the IDE that I can see.
I notice no line numbers too - are they there? Can they be turned on?
no auto ident yet. Line numbers are only available for the current line in the status bar.
Anyway would be nice to have.
Dingle Berries! This is a geat shame :(
GLBasic has lot going for it, but it's also missing a lot of basic features. I am beginning to see why it is being over-looked for more serious game development. In some places it is very developer-unfriendly, such as animation support... sigh. I'll look elsewhere.
Do not feed the troll.
Quote from: sluff-bucket on 2010-Dec-31
Dingle Berries! This is a geat shame :(
GLBasic has lot going for it, but it's also missing a lot of basic features. I am beginning to see why it is being over-looked for more serious game development. In some places it is very developer-unfriendly, such as animation support... sigh. I'll look elsewhere.
What you want to do? ( 2D or 3D )